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Changelog 19/07/2012
Pvt.Hudson:
Everything was great before the wipe. Now almost everything is shit. Sad but true.
Wipe:
--- Quote from: Pvt.Hudson on August 09, 2012, 03:45:56 am ---Everything was great before the wipe. Now almost everything is shit. Sad but true.
--- End quote ---
Such thing, in different forms, is said after every wipe, since 2238 :]
naossano:
Better cession was with namecolorizing.
Anyway, i am agains't short cessions. Tired of making all chars, buy bases and put stuff in it, for having everything erased too fast. One cession per year is good for me.
I would repeat myself, but this game is not exclusivelly made for pvp players.
I am glad that the devellopper still care about adding new places (Reno sewers), new pve cooperative quest (Ares), new solo quests (Gunnrunners), improve non pvp activities (shit shovelling).
I just hope fixes for that is bugged and finished content for npc factions (BOS, Enclave, Vault, Raider, Mordino and more) and new way to make real caps. (Metzger is getting old, even it is good quest. More map or ennemies would be great, or other quest that give the same reward.)
But as it was said many times, dev don't owe anything and all have different skills. You can't ask a coder to do graphic art.
Ville:
--- Quote from: naossano on August 09, 2012, 09:29:33 am ---I would repeat myself, but this game is not exclusivelly made for pvp players.
--- End quote ---
What are you talking about this entire game revolves around PvP we start a 15 minute timer so we can fight eachother and its a constant battle to control towns. You can get encountered by another player and choose to fight eachother if you so please.
This game has something for everybody. There is nothing stopping from people who only play to fight PvE. And there is nothing stopping people who only play to to e-mute snuggles and hugs to everybody in NCR. And there is nothing stopping people from making up roleplaying story for their characters and write only in roleplay.
It was once said that there 2 games going on here. One game is people going through the challenge of leveling, crafting and playing a PvE game. Then there is another group of players playing a PvP game discussing power builds and strategy and how to defeat another team. All these new perks and changes were intended for PvP builds its kind of obvious you don't need right between the eyes to farm, or man of steel to kill unity. NPCs don't even target the head half the time for bonehead to be of any use in PvE.
The town control system is designed for PvP, toilet control was more of the "stand in town roleplay" to take the town but that didn't work out and everybody hated it.
Am I sorry but you cannot get rid of PvPers and say this isn't a PvP game there is an entire group of players divided into differnt factions who fight eachother on a daily basis and play only for PvP and its probably half the population of the server at this point in time. Out of the 100 people who play this game probably 50 of them are on to PvP and gather gear for PvP.
Now if you are saying fallout1/2 was never ment to be a PvP game then sure yes anybody would agree with that. But fonline 2238 has many features which are PvP oriented like town control and the entire game and buying bases is revolved around that.
naossano:
I should have wrote it on bold characters.
I sait not exclusivelly, which means that it is also made for them.
I just say that i am glad that the dev still keep that in mind, providing other content, even if slowly. Better in two years than never. (not to mention that fonline exist, which is already a huge step)
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