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Go all out on Lockpick or spend some on traps?
T-888:
--- Quote from: milmil on July 16, 2012, 12:28:55 pm ---Btw, with lockpick, is there any "break points"? Like, is it more diference betwen 199>200 then 200>201?
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More skillpoints increase your % chance to open a locker, depending on it's difficulty, there are no breaking points.
milmil:
--- Quote from: T-888 on July 16, 2012, 01:02:06 pm ---More skillpoints increase your % chance to open a locker, depending on it's difficulty, there are no breaking points.
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Thx, Good to know
Klaatu:
I assume this is your dedicated BP hunter alt and you are going for higher lockpick skill in the end? The level cap is at 24, not 20, so these are not your last skill points unless you have some other plans for the sp you'll gain later. My point is, if you make a lockpicker, make it a 300% char if possible. You'll want to open as many lockers as possible in order to make BP farming as efficient as possible. Also, tagging traps is not a bad idea. Bear traps are annoying and mines can be deadly, especially if you have low HP.
In my opinion you should spend some skill points on traps skill. My lvl 18 char currently has lockpick 269% and traps 65%. He has quite a lot of hitpoints, so I can try to disarm the traps (fails often) or just step on one and then heal. In the end he'll have lockpick 300% and traps 155%. That doesn't leave much sp for anything else, but I got unarmed to 100%, which is enough to kill ants and radscorpions in zone 19:0 where I farm footlockers. I have noticed that recently I have found way more blueprints than before, most likely due to being able to lockpick even more footlockers, not just finding more lockers that contain blueprints. This change occurred after around 240% IIRC and I can't wait to reach 300%. At 300% only trollboxes cannot be picked.
milmil:
--- Quote from: Klaatu on July 16, 2012, 02:56:21 pm ---I assume this is your dedicated BP hunter alt and you are going for higher lockpick skill in the end? The level cap is at 24, not 20, so these are not your last skill points unless you have some other plans for the sp you'll gain later. My point is, if you make a lockpicker, make it a 300% char if possible. You'll want to open as many lockers as possible in order to make BP farming as efficient as possible. Also, tagging traps is not a bad idea. Bear traps are annoying and mines can be deadly, especially if you have low HP.
In my opinion you should spend some skill points on traps skill. My lvl 18 char currently has lockpick 269% and traps 65%. He has quite a lot of hitpoints, so I can try to disarm the traps (fails often) or just step on one and then heal. In the end he'll have lockpick 300% and traps 155%. That doesn't leave much sp for anything else, but I got unarmed to 100%, which is enough to kill ants and radscorpions in zone 19:0 where I farm footlockers. I have noticed that recently I have found way more blueprints than before, most likely due to being able to lockpick even more footlockers, not just finding more lockers that contain blueprints. This change occurred after around 240% IIRC and I can't wait to reach 300%. At 300% only trollboxes cannot be picked.
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Yea i know about the level cap. Thing is, i put a lot in to SG because i wanted a bp-hunter that could also take care of some business. The skillpoints is calculated on what i will be able to reach when im 24. But thanks for the advice! I guess that if i could reset the char i would spec it like yours.
FrankenStone:
just make some skilled HH Lockpick char or an BG Lockpcikchar with flamer u can easily get ur lockpickskill to 300 if u know how but i would go with HH its cheap and easy to lvl
SG Lockpicker
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