Other > Suggestions
Item Repair.
avv:
You already "can" repair items with lesser mats: it's called a tool, which is craftable. I wouldn't mind if repairing worked like last session without cooldown and consumed tools. Also repairing items directly on ground should be allowed so that we don't have to pick them up and drop them again.
Johnnybravo:
I heard this kind of repair is in NV "Fallout" so that's probably why it's here.
In reality, it'd make more sense to use only raw material, which you can optionally receive via science, if you chose to repair item with similar one.
Of course it'd take more items so it could make better sense. Eg. 10mm pistol, crafted from 4 metal parts from the workbench. When scienced, gives "pistol parts", and can be repaired from both metal parts on workbench, or with lesser success with pistol parts. Multiple pistol parts could then be used to recover metal parts via workbench.
Trokanis:
I don't know how Avv you were able to repair using only a tool. Whenever I use the repair option it always opens my inventory and requires having the same item, even if I click the tool. (could be a glitch)
Yeah the repair system is sort of a copy of the way they did stuff in Fo3, and NV, only problem is in those games items were quite common, and for the uncommon ones there were people who could repair them not using spare parts, (for a fee of course) to keep them running, maybe not at 100% but still usable.
Trokanis:
New Crafting cooldown has added to the trouble with the Repair system. I know it wasn't intended but it's there. Hopefully the devs will consider a modification to the current system in one form or another.
codave:
--- Quote from: Trokanis on July 11, 2012, 03:56:09 am ---Yeah the repair system is sort of a copy of the way they did stuff in Fo3, and NV, only problem is in those games items were quite common, and for the uncommon ones there were people who could repair them not using spare parts, (for a fee of course) to keep them running, maybe not at 100% but still usable.
--- End quote ---
I see this being a feature that could be implemented in FOnline as well. A few NPC's that could repair the item in slot 1 for a fee could be very helpful.
We already have a similar feature with doctors curing Radiation. Doing the same with armor/weapons wouldn't break the game for players.
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