Other > Suggestions

10 second turn NPC

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LagMaster:
 i was making slaved near in an encounter there was a bugged NPC, he was just stayng there and waiting for his turn to expire
also, other day got ampushed by a pack of golden geckos, i fended them off but i had to wait for the geckoes outside the circle near me to finish there turn, they were just stayng there

i sugest to make NPC turn be only 10 or 5 seconds, not 30 like players have

HertogJan:
On top of that I would suggest that players who logged off during an encounter don't get a turn for as long as they're logged off.

S.T.A.L.K.E.R:
This would be good cause some encounter NPC's just stand there. (80's, and some other encounters with spears)

Brujah:
Massive support, NPCs don't need more than 10 seconds.



--- Quote from: HertogJan on July 08, 2012, 03:22:12 pm ---On top of that I would suggest that players who logged off during an encounter don't get a turn for as long as they're logged off.

--- End quote ---

That's probably not possible since they're "still there".

Johnnybravo:
Well to be fair, it's useful to give a chance to reconnect. Also when connection is waiting for timeout (in case the user did not log out), it's just not possible to know whether the guy is really off.

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