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Companion questions...
Malice Song:
--- Quote from: falloutdude on July 08, 2012, 06:21:32 am ---1-2 bottles a day is good. they lose 10 loyalty a day so 1-2 bottles should be good.
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One or two bottles is two to four loyalty. I'd make it seven bottles per drop for an average loyalty increase of 10.5. Up that ammount slightly, if your companions die often. If you have Speaker, either make the intervals two days instead of one or lower the ammount to four bottles.
--- Quote from: Brujah on July 08, 2012, 09:10:11 am ---That's what bothers me the most, they usually have low AP around 6-8 and always stay behind...
I have to wait for them to leave the enc, I lost a companion leaving before her.
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The idea here is not to make them flee during combat, but after. Their AP don't matter there. Run to the grid, flee command, let them leave first, then follow. If you find yourself in a lot of situations where you need to make a run for it, while not on the topic, personally I would suggest swapping one for a scout dog (to avoid more encs), swapping all for mutants (great ROI, a decent ammount of AP and their biggest drawback doesn't come into play in TB) or giving RT a try.
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