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Author Topic: Changelog 03/07/2012  (Read 28687 times)

Re: Changelog 03/07/2012
« Reply #30 on: July 04, 2012, 02:19:01 am »

I noticed that my car trunk is considerably smaller, is this bug or another fix?
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Re: Changelog 03/07/2012
« Reply #31 on: July 04, 2012, 02:22:14 am »

I noticed that my car trunk is considerably smaller, is this bug or another fix?

Same thing here. Was there any change regarding car trunk size? Or space that items (ammo maybe) use in it?.

I can't put even single cap inside my hummers trunk. Got only drugs and ammo inside. I can take items out of it, but can't put it back, even ammo or caps that before update didn't use any trunk space.
Same thing with highwayman trunk which is loaded with bg gear, ammo and ss.
I could use those trunks without any problems before update. Other trunks, even from hummer or highwayman but empty or with few items inside work fine.

Wipe

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Re: Changelog 03/07/2012
« Reply #32 on: July 04, 2012, 02:47:18 am »

Quote
I noticed that my car trunk is considerably smaller, is this bug or another fix?

Trunks are about half smaller now, compared to pre-update state.
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falloutdude

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Re: Changelog 03/07/2012
« Reply #33 on: July 04, 2012, 02:49:35 am »

Trunks are about half smaller now, compared to pre-update state.
so 1 person can carry 196 kg of junk but a car cant carry half of that?
seems legit. really i dont understand how this change made sense, hrmmm yea.
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Wipe

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Re: Changelog 03/07/2012
« Reply #34 on: July 04, 2012, 02:51:02 am »

so 1 person can carry 196 kg of junk but a car cant carry half of that?
seems legit. really i dont understand how this change made sense, hrmmm yea.

Then CW should be tuned too ;p
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falloutdude

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Re: Changelog 03/07/2012
« Reply #35 on: July 04, 2012, 02:53:59 am »

Then CW should be tuned too ;p
well yes but cw for humans is so high to save us alot of time. hell i think it should be higher like last era.
am just saying it makes no sense that humans can carry more then cars.
i can barely keep a hand gun in a buggy.
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Re: Changelog 03/07/2012
« Reply #36 on: July 04, 2012, 03:12:37 am »

Trunks are about half smaller now, compared to pre-update state.

Why did you do such a thing? I considered them small even before. You couldnt put resources for trapper camp base in the hummers trunk. And thats supposed to be one of the biggest cars in FO2238.

Anyway, it seems that some items (drugs, ammo) do not have any wight in lockers (footlockers,cars,weapon magazines) i see that more of an issue than higher CW on characters and cars/lockers.

P.S.: Ability to see current load/max load of lockers, preferably in the item transfer window, that would be great.
Re: Changelog 03/07/2012
« Reply #37 on: July 04, 2012, 07:22:58 am »

Trunks are about half smaller now, compared to pre-update state.

A change that only leads to frustration and waste of time IMHO.

Does this also apply to brahmin carts?
« Last Edit: July 04, 2012, 07:25:17 am by HertogJan »
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avv

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Re: Changelog 03/07/2012
« Reply #38 on: July 04, 2012, 08:22:11 am »

The game just took a turn for the better. It can be said for certain. Removing sd from grenades only was a smart decision, leaving throwing knives usable.

Those pests inside the new reno sewers are a big problem. Theres like 100 of them and they all swarm you. The sewers will be used extensively in pvp and it gets rather irritating when npc start chasing players, blocking them, deteriorating their armor and preventing them from entering a grid because of combat timer. Pve and pvp should happen in differend places. If there's gonna be random stuff down there, let the the unsafe nature of the location balance it. If there's good stuff, there's gonna be other players who hunt each other down increasing the level of risk.

Then CW should be tuned too ;p

But what for? I can assure that cargo hauling stuff isn't the best past time available in the game.
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Re: Changelog 03/07/2012
« Reply #39 on: July 04, 2012, 08:49:46 am »

I don't get what's the deal with the CW either.
« Last Edit: July 04, 2012, 08:59:29 am by T-888 »
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Lexx

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Re: Changelog 03/07/2012
« Reply #40 on: July 04, 2012, 09:28:13 am »

Does this also apply to brahmin carts?

No. Brahmin carts have the highest possible carryweight (400 and 500, like before).

The buggy has a shitty trunk. Get a better car. /Edit: Buggy trunk is a bit bigger with next update. /Edit²: And the other cars have a tad bigger trunk as well.
« Last Edit: July 04, 2012, 09:34:37 am by Lexx »
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Grimmi

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Re: Changelog 03/07/2012
« Reply #41 on: July 04, 2012, 09:29:58 am »

this New reno channels under the city is very big aand PERFECT to PVP ;D
or for Pk-rs
im serious a prefer  ANti pk
but
gms NICE WORK
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Mrockatansky

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Re: Changelog 03/07/2012
« Reply #42 on: July 04, 2012, 09:36:12 am »

Until fast relogging is dealt with I have no interest in the pvp aspect of this game.


pardon me, but didnt you play already before relog cd was introduced?
I always hated the cd. PvP is better without it, loner PvE playing aswell.

Also good update.
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Re: Changelog 03/07/2012
« Reply #43 on: July 04, 2012, 09:41:08 am »

TC is fixed?!
Finally PvP TCers  will shut up!
Re: Changelog 03/07/2012
« Reply #44 on: July 04, 2012, 09:57:37 am »

/Edit: Buggy trunk is a bit bigger with next update. /Edit²: And the other cars have a tad bigger trunk as well.

*clears throat*

You're doing this on purpose, Lexx, aren't you?
Seriously, how difficult could it be to add a graphic and copypaste/alter a few lines of vehicle code?

Well okay, how about this: Please, Lexx, could we have a truck vehicle next update? Bitte?
« Last Edit: July 04, 2012, 10:04:15 am by Lizard »
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