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Changelog 03/07/2012
Wipe:
FIXES:
- Fixed wall distances for sneak calculations.
- Silent Death does not work with grenades.
- Default fog of war colour is 0 0 0 128 (R,G,B,A).
- Door for house No.2 in NCR Residental area.
- Fixed various exploitable dialog bugs and some typos.
- Event/dynamic respawn points can no longer be picked up.
- Boxes in super mutant base and tanker (and other containers without open/close animation) can be lockpicked again.
- Disabled dialog nodes to some old unfinished quests (tanker vagrants, Flik in Den).
- Dialog bugs regarding Junktown entrance in the night.
- Various npcs should no longer clog nearby doors, be unresponsive, or chase their teammates for no reason.
FEATURES:
- New Reno sewers accessible now.
- Dynamite Stick added (ingame, but not craftable yet).
CHANGES (WIP):
- TC reverted to old system with 15 min countdown and capture zones, additionally, militias have been disabled.
- Minor UI tweaks: follower icon is no longer obscured by character name, renamed armor slots in the inventory window.
- Using First Aid/Doctor skills on others makes the healer unsneaked.
- Cars trunks have about 50% of previous capacity.
EXTRA NOTES:
- Run the updater to obtain the new files.
IMPORTANT:
- Following the elimination of crashes and rollbacks, we want to run a very heavy debug version of the server for at least few days. This version of the server may introduce significant lags and if they prove to be too big, we will revert to the standard version. However if they are within any acceptable bounds, we will continue with this version as the data gathered this way is very important (not just for 2238 but for the engine development itself).
Stration:
--- Quote from: Wipe on July 03, 2012, 10:05:09 pm ---- TC reverted to old system
--- End quote ---
On behalf of all players, thank you.
It seems that not all hope is lost.
Nexxos:
Dynacords!
Cyber Jesus:
oh well at least we got old TC back
Uftak:
Oh my Christ, no sd nades! **AKHM** Well played.
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