Other > News and Announcements
Changelog 28/06/2012
chocolate_chip_cookies:
Hey I like this. It's better than I expected.
Looks like the rework with criticals reworked whole fights. They seem to last longer. Or is it just me?
I didn't read any of the comments on this topic before me so I can't tell what people are complaining about..
But obviously TC isn't fixed yet so still waiting for that.
But... HQ FIBERS AND HQ CHEM COMPONENT WHERE ARE YOU?
And I think crafting overall needs a rework and boost. Not worth to craft anything these days...
And Solar (I think) promised us jukeboxes in bars!
Still haven't tested the field of view thing but I think it should be for everyone and not that you have to go create key binds and change config yourself (assuming that it's cool)
Stration:
Cyber Jesus:
Good job and I tought you were all dead :(
jacky.:
Please no sd and tc update. No armor durability update, no new bps, i agree with manero. It wont bring people back. I wont come back for those low rating changes.
manero:
This is how CHANGELOG should looks like:
- SD removed or SD works only with single shot attacks.
- TC changed(TC info, 15 minutes timer, militia&mercs removed from TC system)
- Brotherhood armor/helmet craftable/obtainable
- Armor deterioration system changed
- Crits for bursts changed
- Missing blueprints and materials added
- Missing caravans added
It's essential if you want players back. Is it so hard?
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version