This is just a list of ideas that are floating in my mind.I felt urge to share them whit all of you just to hear ur opinions.
Dedicated miner/gatherer character.
Gatherer focused character that is possible and fun to be raised.Most gather/miners are just lvl 1 with maxed str.They never or rarely get leveled and have poor RPG quality , so the below list i think will make the difference.
New weapon/tools
Jackhammer -Ancient pneumatic tool that combines a hammer directly with a chisel typically powered by compressed air.
This one is hydraulic and connected to small , gasoline powered pump carried in backpack.The pump is modified to use flamethrower fuel.It looks sturdy and dependable .The label says TILTI.
Should be melee weapon
Should be in /burst/ mode only atacking say 4 shots/dmg 8 - 12/ AP cost of 6 / fuel usage 4
Should be used as mining tool with AP cost of 3 and double gather value say 4 iron ore instead of 1/fuel usage 4 per dig
Should have tank capacity of say 20 units
Should have reload cost of 3 AP
Should be two handed normal dmg
Should have penetrate ability
This tool will fit nicely in the mining towns shops , npc's, and quests. Imagine dusty supermutant carrying this
Chainsaw-Portable mechanical saw, powered by electricity, compressed air, hydraulic power, or most commonly a two-stroke engine.This one is electrical and is adapted to use SmEnCl. Label says SILTH.
Should be melee weapon
Should be slashing /25-50dmg/AP cost of 6 normal ,7 aimed/ cell cost of 1
Should be used as wood cutting tool with AP cost of 3 and tripple gather value of 15 /cell usage per cut 1
Should have energy capacity of 12 cells
Should have reload cost of 3 AP
Should be two handed normal dmg
This tool will fit nicely in the hands of any large build,leather masked and foul tempered individual.
I have no idea about detoriation craftablity and price so anybody i wellcome with suggestion
Related trait an two perks
trait
Labor worker - gives reduced AP cost by 1 for purpose of fight and 'use on' for all hybrid weapon/tools but incure penalty
of - 1 charisma for being somewhat dull or -1 intelligence for being hit in the head by heavy object or -1 agl for spending time on mostly static and draining job or any combination of them
Perks
Pro miner reduced AP cost by 1 for purpose of fight , use on , and reloading the Jackhammer level 6 ?
Pro cutter reduced AP cost by 1 for purpose of fight , use on , and reloading the Chainsaw level 6
Please share ur opinions people