Hi guys!
I'm a 3D modeler.
Just joined and have couple questions - I didn't found any info by quick look-thru, can you help me out with that?
1. What still need to be modeled foremost? It's not very clear from your tracker - does anyone already making a "Phazer" or "Alien Blaster" for instance?
2. Can I use alpha in textures to reduce polycount for round shapes/wires?
3. What texture dimensions should be per object? 256? 128?
thanks!