Author Topic: 3d models development  (Read 676594 times)

Re: 3d models development
« Reply #1095 on: February 18, 2011, 02:55:54 pm »
Thanks! I've uploaded them and updated wiki.

it is a misunderstanding, correction:

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Re: 3d models development
« Reply #1096 on: February 18, 2011, 03:07:57 pm »
I'm little worried about muzzle flash. No idea how should we make it. Particle effect? If yes - anyone has any idea how to make particle effects? We need them anyway to make bloody-death animations.
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Offline Graf

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Re: 3d models development
« Reply #1097 on: February 18, 2011, 03:09:15 pm »
it is a misunderstanding, correction:

I've put it this way, because of regular Desert Eagle model was made by pistacja some time ago. So, I've decided that in that case you've used her model and improved it a bit.
I can put it the way you said, no problem.

Updated wiki. Should be fine now.

Minigun by Haraldx - Download link
« Last Edit: February 18, 2011, 03:19:35 pm by Graf »

Offline Haraldx

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Re: 3d models development
« Reply #1098 on: February 18, 2011, 03:11:01 pm »
I'm little worried about muzzle flash. No idea how should we make it. Particle effect? If yes - anyone has any idea how to make particle effects? We need them anyway to make bloody-death animations.
Engine, we need to do stuff with the engine not the models.
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Re: 3d models development
« Reply #1099 on: February 18, 2011, 04:11:42 pm »
in wiki, my Desert Eagle it's wrong texture  ???
---


Files : 3dsmax7, texture
http://depositfiles.com/files/g50ju9o4x
Tris:54 (x2)=108
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Offline LagMaster

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Re: Sugestion:make non-weapons weapons in hand availeble to see
« Reply #1100 on: February 18, 2011, 04:30:50 pm »
i will try to make some items for floor skin, some items like: bottle cap, bottle cap bag, some drugs, but for other bottle models, you can modify my bottle in the first post, and you must add the textures (i do not wanna use Photoshop of Gimp, soz)

what do you think devs?

Offline Graf

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Re: 3d models development
« Reply #1101 on: February 18, 2011, 06:57:48 pm »
EDIT: I just found this to be wrong...
There is no mistake. I just can't put a texture on this model for some reason. Could you please try to do it for me?

P.S. @moderators, There is no need to move that message to a different topic. It's ok here.

Offline Cryptopsy

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Re: 3d models development
« Reply #1102 on: February 18, 2011, 07:01:29 pm »
There is no mistake. I just can't put a texture on this model for some reason. Could you please try to do it for me?

P.S. @moderators, There is no need to move that message to a different topic. It's ok here.

Which one, you mean the one I had?

Offline Gray

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Re: 3d models development
« Reply #1103 on: February 18, 2011, 07:09:11 pm »
Concerning Gatling Laser - it's quite similar to minigun, actually. So, someone could modify it. If Haraldx has nothing against it, I'll post it here. (Haraldx, please respond here)
I have it untextured, but female armors are the priority. If nobody make it for that time - I'll take it.

Offline Graf

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Re: 3d models development
« Reply #1104 on: February 18, 2011, 07:30:50 pm »
Which one, you mean the one I had?
I'm talking about Grease Gun made py pistacja. I can't add a texture to it.

Offline Haraldx

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Re: 3d models development
« Reply #1105 on: February 18, 2011, 08:26:27 pm »
Didn't download the gun, but just take this:


I cut it out from the picture Pistacja posted.

EDIT: Downloaded the model, and Wings3D showed it has no UV map even set...
« Last Edit: February 18, 2011, 08:49:31 pm by Haraldx »
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Offline LagMaster

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Re: 3d models development
« Reply #1106 on: February 18, 2011, 09:45:55 pm »
i think we need an IRC chanell, so we can comunicate a bit better
if there is one please tell me what is the name
#2238_3D?

Offline skejwen

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Re: 3d models development
« Reply #1107 on: February 18, 2011, 09:54:43 pm »
i think we need an IRC chanell, so we can comunicate a bit better
if there is one please tell me what is the name
#2238_3D?

Its already set - #3Ddev
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Offline LagMaster

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Re: 3d models development
« Reply #1108 on: February 18, 2011, 10:00:48 pm »

Offline Johnnybravo

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Re: Sugestion:make non-weapons weapons in hand availeble to see
« Reply #1109 on: February 19, 2011, 05:03:18 am »
Pick-up models might be neat, but i wouldn't expect anyone doing animation sets for holding unusable items.
Tools, kits or maybe even alcohol on other hand would add something.
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