FOnline Development > 3D Development
3d models development
Solar:
--- Quote from: Karpov on February 12, 2011, 04:47:39 pm ---Nice fist, can you straighten the fingers? it is needed to rig it to the character's hand.
Hi, I have been a little slow with this lately. New animation: Rocket launcher, just holster, walk and shoot. No "weapon on back", sorry, but that is not inside the animation, I can add that later. It takes some time to place it correctly, and I figured it was not actually needed. I changed the kick animation, someone pointed me a thing about it, and he was right, so I modified it. Also I changed the Walking animation, I think it looks better, but please let me know if you see something that can be changed.
In the video I show some textures I had for the character.
http://www.youtube.com/watch?v=nVFOkYLeCyw
Oh, another thing, if someone wants to model the Rocket Launcher go ahead, that model was something I created as a guide for the animation and is not optimized.
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Ah ha! The redshirt skin, finally! :)
I always look forward to the next youtube video
Ztormi:
I'm an experienced 3d modeller myself and would like to help out a bit too.
Are there any basic guidelines for the models? Measures, texture resolutions and so on?
Or does someone just scale them and add to some sort of library from this thread?
marcek1989:
Awesome :) In 1:01 what is it? I like this yellow suit :) Very good job Karpov.
Luther Blissett:
--- Quote from: Karpov on February 12, 2011, 04:47:39 pm ---Nice fist, can you straighten the fingers? it is needed to rig it to the character's hand.[...]
--- End quote ---
Ah - the model's quite literally a fist-shaped solid block - i.e. unopenable, cannot move fingers etc. I sort of assumed it would be a non-moving object, which would fit over the hand, which wouldn't open / close etc.
I'll have to probably remake it, if it needs to be a flat hand to rig onto the main model. However, it shouldn't be too much trouble to do so, as the flat hand should be much easier to make and texture than the first attempt was.
Is it okay to make it with joined fingers (like a "mitten"), like the hand model you uploaded previously?
Graf:
--- Quote from: LagMaster on February 12, 2011, 04:09:56 pm ---that will be awsome, also can you work out a bit on my spear?
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You shouldn't create a new spear actually, you just have to make a new texture to the original model.
Karpov, awesome as always. New textures made laugh :)
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