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3d models development
pistacja:
First shot at power fist.... failed :P
http://img840.imageshack.us/img840/6052/pfistfail.jpg
I'm gonna try with that hand of Kaprovs model.
Lexx:
--- Quote from: Ztormi on February 09, 2011, 06:21:05 pm ---Does anyone else think that character's head is out of proportions and too large, almost like double the size of head of human being.
Easy to compare with this gif too.
--- End quote ---
Yes, looks too big to me too. Could be because Fallout's critter don't have "normal" proportions either - theory is, that they have been adjusted to look better in the games trisometric perspective.
Solar:
--- Quote from: Eternauta on February 09, 2011, 06:35:31 pm ---I was reading about the football-related armor so I thought I might suggest a new kind of armor which was originally thought for raiders:
http://fallout.wikia.com/wiki/Tire_armor
--- End quote ---
Ah yes, thats what I was thinking indeed.
Or more specifically:
A Gang populated by tire armour, old football padding and with a hth bias (as the khans were meant to have)
Lexx:
This indeed looks pretty good. Kind of a "light tire armor".
Haraldx:
Oh well, I figured out ~60 polygons is way too much for a dynacord stick (See wiki, VanBuren model has ~60 polygons) so I made my one.
Can be viewed here: http://www.youtube.com/watch?v=SVQTnCFvQ48
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