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3d models development

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Surf:
Yes, there will be seperate helmet slots.

Gray:

--- Quote from: Jimmy BoyX on February 07, 2011, 09:06:39 pm ---Hmmm PA looks great but what about APA? Is it texture for APA or not yet?

--- End quote ---
Nope ::)
UWV map matches PA, so anybody may help. I've made the third ugly painting, shameful to show.

--- Quote from: Karpov on February 07, 2011, 07:01:17 pm ---http://www.youtube.com/watch?v=uTKVL3JrUqI

The guy was scaled up a bit by console command.
--- End quote ---
PA is made with 105% scale as normal (it's over 10 cm taller then all others). Scaling it with a console command affects the head too, so it may be noticeable when helmet is off.

--- Quote from: TheGreenHand on February 08, 2011, 04:35:41 am ---In the old 3D videos from cvet, there were 2 armor slots, one for body and one for head.
Will we have the helmets separate from body armors or will we just still have the one armor slot?
--- End quote ---
All helmets are removable, all armor models made with normal heads, so... to use or not to use - that is the question.

Janusz2238:
Maybe it will be usefull: http://projectmessiah.com/x6/shop.html (messiahStudio5  for 10$)

LagMaster:

a straw hat(i saw on the wiki)
http://www.megaupload.com/?d=2DOKESLI (made in 3Dsmax)

http://www.fo2238.fodev.net/wiki/Strawhat

it still needs a texture

Gray:

--- Quote from: LagMaster on February 08, 2011, 09:36:37 am ---http://www.fo2238.fodev.net/wiki/Strawhat
--- End quote ---
Weight 1555 grams. Lead-covered anti-radiation straw hat ;D

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