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3d models development

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Gray:

--- Quote from: Lexx on February 05, 2011, 12:38:03 pm ---I want to remember everyone that various models are done already.
http://www.fo2238.fodev.net/wiki/3d_graphics_development_tracker

Though I don't know who has all the files.

--- End quote ---
Wakizashi is still missing? I got a katana model made about 10 years ago for another game.

I can shrink it to wakizashi in 5 minutes, it will be about 150 triangles. What will you say?

SmartCheetah:
I think Skejwen should know where these models are :P Btw: Great work on metal armor and minigun so far.

Haraldx:


I just did like this. It seemed bit easier to me, and it looks better than the original. Working right now on textures and UV maps. I don't know about the rotating barrel but I will figure it out after messing with the textures. I have to say, 128x128 is quite disappointing as a minigun needs more than that. I have made it to somehow actually get 128x128 just for the barrel, the mainframe I think will need another 128x128... It's getting harder each minute.

Crazy:
Can't you use the gatling laser model to help you? It look good.

Haraldx:

--- Quote from: Crazy on February 05, 2011, 04:29:32 pm ---Can't you use the gatling laser model to help you? It look good.

--- End quote ---
Gatling laser - waiting for correction.

If I try to make something like used for the Gatling Laser my minigun would probably be refused too.

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