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3d models development

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Alvarez:

--- Quote from: Karpov on February 02, 2011, 01:39:12 am ---video!

--- End quote ---

The animation and texture looks totally awesome, that makes me a happy modeler, Karpov!  ;D ;D ;D
Did the mesh deform correctly?

Eternauta:

--- Quote from: Jimmy BoyX on February 02, 2011, 03:02:40 pm ---VB models aren't "falloutish". Models look suck when stayind and running. I think SDK should have Karpov models when it will be done.

Karpov again great work. Cool.

--- End quote ---

+1 !

Go Karpov! Your work is really nice looking!

runboy93:
Nice work as always :)
Liked much that NCR armor on video.

Karpov:
Thank you.
Alvarez, the mesh deformed correctly  over the original mesh, no overlapping, but I hid the polygons below it anyway, to prevent the engine from rendering them, just left hands feet and head from the character. The texture was a quick mapping to the texture from New Vegas, but I think it would be better to create a new one. Can you add ammo pouches on the waist? nothing too detailed, just some box around the belt, would look nice.

I have a problem with running animation, it looks silly the way I did it, and the weight of the weapon would be so difficult to bear that way. Take a look
http://www.youtube.com/watch?v=Agl-GpnMGRg
Perhaps If he carried it vertically... any idea?

Eternauta:
Although I personally never had the chance to run around with a Plasma rifle, I do not think your animation is silly. Just my opinion.

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