FOnline Development > 3D Development
3d models development
skejwen:
--- Quote from: Graf on January 24, 2011, 08:11:40 pm ---Lexx, definitely there is such option, but what's the reason of moving back in time to 14 fps (As I remember old animations has 14 frames per second) with nice new models? You need only a few hours to get used to new models and then you will not want to even look at old models.
--- End quote ---
most animations have 8 frames iirc ;)
Graf:
--- Quote from: skejwen on January 25, 2011, 01:34:35 am ---most animations have 8 frames iirc ;)
--- End quote ---
That's even worse. So please don't use that "feature" with cutting frames.
runboy93:
Nice video Karpov.
This is how new models should look.
Loved also pistol taking off holster and put back.
marcek1989:
--- Quote from: Karpov on January 23, 2011, 02:01:58 am ---Thanks for the support, I might post again if I make any progress.
Graf: The existing models would need to be adapted, that's true, soft parts like clothes that are close to the body and have to deform with it must be extrapolated from this character mesh to avoid overlapping, but rigid parts like shoulderpads and chestplates should be easier to adapt.
bikkebakke: I can easily slow it down, but I am making animations frame by frame from the original sprites, so I rarely have to adjust speed.
avv: Yes, you can tweak the main mesh , if you don't add any polygon then the bone weights and the texture maps will stay the same, but in that case you would need to model all attachments for that kind of body.
Lexx: You are right about that , all armors need to be done , but like you said before, animations are the most important part, we can always add hairstyles and beards later.
Update: New video showing a close up on the character, and some new animations, still in progress. (video is streched :/)
http://www.youtube.com/watch?v=dMkdabWbvaI
That's it for now , I won't be home next week so that may slow down the process.
--- End quote ---
Hey man you're my god! :) This model and animationa are great! Hey guys you should start working with that because it's better than Van Buren. It's similar to orginals models :D Great work man. Keep your progress with that.
Jimmy BoyX:
Karpov your models are fucking awesome!!! I love it. I think we should start working with this stuff because this is like F1/F2 +3D ;)
KARPOV - OUR HERO AND GREAT AWESOME MAN!
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version