FOnline Development > 3D Development

3d models development

<< < (91/482) > >>

Gray:

--- Quote from: wezu on December 28, 2010, 05:08:10 pm ---What about those bloody animations, where limb are lost etc? Won't that be a problem with a continuous, soft skinned mesh?

--- End quote ---
It's real. There will be no problems with mesh, because it's sliced to limbs

SmartCheetah:
So we need some particle blood effect and animator who will take care of that (and other missing animations like shooting rifles etc.)

Gray:

--- Quote from: SmartCheetah on December 28, 2010, 05:26:27 pm ---So we need some particle blood effect and animator who will take care of that (and other missing animations like shooting rifles etc.)

--- End quote ---
Gari4eng said that he made some animations (walk, run, shoot, etc.), but I haven't seen it yet.

P.S. Anybody knows how to manage this?

Upper arms has base skin instead of current.

Kamilos93:
Good but 3D need bullet animation or something because shots don't look good...

SmartCheetah:

--- Quote from: Gray on December 28, 2010, 06:50:19 pm ---Gari4eng said that he made some animations (walk, run, shoot, etc.), but I haven't seen it yet.

P.S. Anybody knows how to manage this?

Upper arms has base skin instead of current.

--- End quote ---
It's probably because prison suit was made only for white inmates - therefore it's not changing with skintones. I'm not sure on that one so can't really tell, but it's quite possible (only IF model is "segmentated")

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version