FOnline Development > 3D Development
3d models development
Gray:
--- Quote from: wezu on December 28, 2010, 05:08:10 pm ---What about those bloody animations, where limb are lost etc? Won't that be a problem with a continuous, soft skinned mesh?
--- End quote ---
It's real. There will be no problems with mesh, because it's sliced to limbs
SmartCheetah:
So we need some particle blood effect and animator who will take care of that (and other missing animations like shooting rifles etc.)
Gray:
--- Quote from: SmartCheetah on December 28, 2010, 05:26:27 pm ---So we need some particle blood effect and animator who will take care of that (and other missing animations like shooting rifles etc.)
--- End quote ---
Gari4eng said that he made some animations (walk, run, shoot, etc.), but I haven't seen it yet.
P.S. Anybody knows how to manage this?
Upper arms has base skin instead of current.
Kamilos93:
Good but 3D need bullet animation or something because shots don't look good...
SmartCheetah:
--- Quote from: Gray on December 28, 2010, 06:50:19 pm ---Gari4eng said that he made some animations (walk, run, shoot, etc.), but I haven't seen it yet.
P.S. Anybody knows how to manage this?
Upper arms has base skin instead of current.
--- End quote ---
It's probably because prison suit was made only for white inmates - therefore it's not changing with skintones. I'm not sure on that one so can't really tell, but it's quite possible (only IF model is "segmentated")
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