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3d models development

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bikkebakke:
Ye, good to see some ingame pictures.

TommyTheGun:
Anyway - I know I should send my 223 model but I dont really know what I have to change in 14mm gun and both magnums, so - skejwen - please let me know what needs to be changed/improved so I can send you all of my models :)

X_Treme:

--- Quote from: mikq2 on April 12, 2010, 10:39:16 pm ---Hello.

I've finished the model of 10mm SMG and my brother was so kind to help me and overpaint those neat textures, luckly he's a 2d painter. :)
Fully done 252 triangles and 128x128 texture. Take a look and tell me what you think. :)

I've got a question, why is most of the model textures are larger than 128x128? And the other one do we need to paint shader texture? :\

Here it is:


bigger res http://img188.imageshack.us/img188/7970/10mmsmg1.jpg

--- End quote ---

O.o holly shit!!!

this is awesome!!

nice texture, a lot

mikq2:
Ye, oldschool style. :D Thanks.

But I don't get it, who'll tell me where to send it?..

Going to make melee now, boxing gloves maybe. But guns are much more interesting to make me thinkz :)

bikkebakke:
skejwen handles the models. If he wants them he'll tell you. Sadly almost all guns are done BUT you can make new models of existing weapons and hope your weapon will be picked instead :P But I think its better to finish the stuff that is needed first.

models

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