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3d models development

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Gray:
Great, as usual.
When I'll finish the Metal Armor, I'll come for the Leather Armor texture ;)
I guess, it will be based on a prison VB suit.

P.S. Please, don't convert textures into JPEG, it loose some quality. PNG is lossless.

P.P.S.
I've covered the CA model with new texture and I am disappointed. In Russia we say "The Best one is an enemy of Good one"
Just look:


I'll use some parts of the texture, but nor the whole.

wezu:
Black leather ain' easy. Even at 512x512 the texture is too small to show the details that leather has. And then it's black, can't do much with black (it's on the edge of the tonal range).

A uniform texture overlay won't work this time. Baking from a hi poly mesh and then adding belts, clams etc. would be the best way.
Maybe something can be stolen from some other game textures ;)

Gray:

--- Quote from: wezu on November 30, 2010, 10:13:01 am ---Black leather ain' easy.
--- End quote ---
No, the black one is present in VB. I'm talking about green leather.

wezu:
I'll leave the CA texture alone. The basic one looks way better.

Rascal:
damn no offence but when i'm looking at all those 3d models i want just to vomit.

2d rules. rats and ants are totally fucked.....  bring back cool original fallout 2d models :(

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