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3d models development

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JacobLC22:

--- Quote from: wezu on November 25, 2010, 06:37:21 pm ---Damn, that does look good ;D

I can make a small tutorial on how to turn a 'vanilla' texture into something better, it really is easy you just need a good base texture (like metal in this case - google can provide them in any amounts) and some know-how.  Someone interested?

--- End quote ---

 Yes please make a tutorial I need to learn how to texture better Thanks

SmartCheetah:

--- Quote from: JacobLC22 on November 25, 2010, 11:09:39 pm --- Yes please make a tutorial I need to learn how to texture better Thanks

--- End quote ---
+1
Every 3d modelling/texturing/rigging tutorial will be great addition here.

btw: You guys tried texturing with Zbrush?
http://www.youtube.com/watch?v=1fdLM5G1OHw
Looks way better than editing normal UV map.

Pozzo:

--- Quote ---The textures are a little dirty, but the mesh is complete.
--- End quote ---

Is it a Metal MK1 ? Because in my opinion it is too clean to be a metal armor MK2 :/

Crazy:

--- Quote from: Pozzo on November 26, 2010, 11:38:39 am ---Is it a Metal MK1 ? Because in my opinion it is too clean to be a metal armor MK2 :/

--- End quote ---

Well, I think it's why he say texture have to be redone ;p
Anyway, the MKII is clean, it's the MKI which should be dirty

Graf:

--- Quote from: Crazy on November 26, 2010, 11:57:16 am ---Well, I think it's why he say texture have to be redone ;p
Anyway, the MKII is clean, it's the MKI which should be dirty

--- End quote ---

According to this, Gray's Metal Armor is definetely MK2.

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