FOnline Development > 3D Development
3d models development
Gob:
I don't want to be a dick but are those VD textures made in MS Paint ?
NastyKhan:
Sorry for a little off topic, but i found some glitches in the newest mutant model's face. Some vertex required reposition or merge, plus the whole face seemed to be very sad and depressed. I think i fixed it.
Please check it out.
http://www.sendspace.com/file/4lphso
Luther Blissett:
--- Quote from: Gob on May 10, 2012, 04:00:30 pm ---I don't want to be a dick but are those VD textures made in MS Paint ?
--- End quote ---
No, but they almost could have been - which is sort of the point. If you read the words from the post and the last few above it, you should get a better sense of what we were looking at and why :P
--- Quote from: NastyKhan on May 10, 2012, 04:49:04 pm ---[...]glitches in the newest mutant model's face.
--- End quote ---
I'm pretty sure some of those are just triangulation / quadrangulation between imports and exports - particularly the bits around the eyes (I remember these issues when I was aligning all the UV maps between the character models). I see you've brought the cheeks in and mouth out a little too. Seems pretty cleanly done, and doesn't break the UVs.
Lizard:
Breathtaking impressive, guys.
Jotisz:
@NastyKhan
The repair on the face seems nice. The extra vertex were there probably due to the export importings. NastyKhan you are making serious progresses here.
@Luther
These testings seems interesting. I wonder if the other critters (fat guy, females, dogs) would produce a similar result.
I really like how things going and I'm feeling that I should get my stuffs together and start to do some more massive animating especially now that x export from blender seems to work.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version