FOnline Development > 3D Development
3d models development
Taziz:
Well Haraldx since the requirement is as much low poly as possible its the best you and I can make, I can increase the poly count a bit and tray make it smoother and for the texture I agree that is not pretty but I don't know if I can make it better but I will try.
Edited: http://www.mediafire.com/?d5cyrjw2h8w5r7b here's my version of the bottle but the poly count is tripled so waiting for future instruction reduce poly ? change the shape ? or start making textures ? O just move on to other objects?
Haraldx:
Most of the edges are highly unnecesary. In my opinion, the model I made is just fine, it's just the texture where I failed. If you look at the Nuka Cola Mr_Gazo made, the model is nearly identical to yours, you just added many un-needed polygons. I'm not entirely sure about the fact that the bottle is wider on X axis, it may be the perspective of the original image tho.
Taziz:
sorry mate for misunderstanding then, I can try adding texture to your old model please tell me where I can download it but still I think few edges here and there won't hurt to add ? or maybe not and yeah I know that a lot of edges are unnecessary I got used to high poly to much and adding details when ever I can.
And about the X axis I think your correct I mixed up in scaling I think.
Edited: http://www.mediafire.com/?xdbrb1whp4swp5g here's second try And I guess still you need correction since I don't know how to correct the fold thingy
Haraldx:
I don't seem to have that bottle still on my computer, you might want to ask Graf about the model.
Graf:
All models (except those, which I can's upload for some weird reason) are available from the test repository. If you can't find some model in there, feel free to contact me via PM, and I'll send the missing model then.
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