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3d models development

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Jotisz:
Another update better texture needs to wait so far poor mutie only has a material and no textures at all.
In this update I tried to make the hands stronger and more hulkish also the body got a bit wider. I did some check for other poses with the arm the length seems to be ok as I see.

LagMaster:
yeah, way better

can't wait for the SM and the Gnouls to be ready

Jotisz:
The ghoul critter has a finished body shape and uv map so the only missing thing is a good texture which so far I wasn't able to make its on my to do list too.

Luther Blissett:
Excellent work again here, Jotisz. Good to see some continued progress. I'm still a little too busy with "real work" at the moment to help out myself, but should be "back" later this week, to try and finish off the rigging tutorial stuff.

Jotisz:
Thanks. The rigging tutorial sounds good I will look forward to it.

After such long time the mutie finally has his final shape and I even created his UV map to look like the original that used on the others he can get any outfit the other chars can see the default nude texture.

Now all that left is to make a good texture for him and then he is ready for rig and animation.

ps would be nice if someone could merge this post with previous one.

posts merged/Graf

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