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3d models development

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Jotisz:
This last one the robot parts doesn't look so good but I have no better idea either well some more texturing would help on it.

Another small update on the work of our dear mutie friend

Feet is smoothed out the hands have been made a bit longer with a little scale on the x axis it doesn't look bad I feel.

Lizard:
Well, that's one nice looking shiny supermutant. Could you pose the mesh arms down, choose a darker texture and place the original picture next to, for comparison?

Jotisz:
I made a simple armature so I can pose the mutie to a similar pose. Its not as good as it should be but I feel its quite close. Somehow I feel that the torso on the 2d sprite is slightly turned but I'm unsure if I'm right so I left his torso as it is arms may need a little more length.

bikkebakke:
Ye, you can see his right leg infront of his left, making it look like his torso is a bit turned, I think it should be a bit turned, I can't fully see either >_<. But it looks great. Can't wait to see some neat textures on him.

Johnnybravo:
Well try to compare length on other poses like when knocked down :d.
However, are you sure his arms are strong enough? Looks somewhat slimmer than sprite versions, and perhaps more segmented.

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