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3d models development

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Lexx:
Models and animations are not the only thing. There are still bugs here and there (missing shadow or outlines, etc) additionally to the still missing animations and so on.

Elmehdi:

--- Quote from: Izual on July 22, 2010, 06:38:57 pm ---In the right direction, with some colour change and with a bi-pod it will be similar to the original one.
--- End quote ---

..or just replace the icon with this one:



which I think is a lot better.

Edit:

--- Quote from: Lexx on July 22, 2010, 06:39:06 pm ---Models and animations are not the only thing. There are still bugs here and there (missing shadow or outlines, etc) additionally to the still missing animations and so on.

--- End quote ---

I think that not every single death animation needs to be completed in order to implement 3d, just some basic stuff to make it possible to play. People can make more candy later.

Izual:
As far as I know, icons and wielded weapons will be the same model, so I don't think it is possible :/

Ned Logan:
I hope it would still be possible to play with 2D client.
Not only because of aesthetics, but also because of performance issues.

gordulan:
nope, the changes will be server side, and there will be a certain level of customisation, much like the van buren tech demo, hopefully some people will go the extra mile and optimise the van buren base models as well... Sorry about the missing letters, I got a nice buzz going, and really don't notice as much as I normally would...

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