FOnline Development > 3D Development
3d models development
Luther Blissett:
Just looked on the misc item tracker - there's already a water bag on it :( - BUT... yours looks more like a sort of flask (with the stopper and handles), and personally I think it's still a valid model, to be used as an alternative to the V13 flasks. I think the poly count might be a littler higher than needed (as it would be tiny in game), but there's quite a lot of other models on there with similar numbers, so I wouldn't worry about it :)
Anyway, the model is good. If you're feeling inspired to do some more, there's quite a few left - really simple ones like envelopes and maps, then there's a few electronic bits, and then lots of "bits of people".
Though not currently listed on the tracker (as it never existed in FO/FO2), I'm certain there was also mention of animal parts as some sort of PVE trophies i.e. claws, teeth, horns etc (I'm pretty sure Lexx mentioned this at some point, if you have a search for it).
Imrinfected:
Didn't see it in the tracker, so I thought I'd make it.
Extended mag.
64 polys after exporting.
I don't know what dimensions or whatever else might need to be done, but this is the model and a texture. UVW Unwrap has the sides placed over each other for better use of space, though I don't think that I'm good enough at texturing to do any good with that.
Download:
http://www.mediafire.com/?uas44ma8938i6du
(Model is .obj format, texture is .tga)
Hopefully this is adequate. If so, I could do a lot of what remains in the Misc items, though I vehemently dislike texturing.
Jotisz:
This one looks real nice I think it should be ok.
Graf:
Good to see a new faces here :)
firehand, pretty good work on the water bag. Though, polycount could be lowered a bit. 100-150 for that small thing is an adequate number. Also please note, that we aren't counting polygons, but we're counting triangles (tris) instead.
Imrinfected, everything is just fine, but as you maybe noticed, we are trying to make ammo as low poly as possible, that's why almost all types of ammo have 12 tris in total. I advise you to make it less detailed. For example, these notches on the magazine could be replaced with a pure texture, so the total polycount will be 24 for the whole model.
--- Quote from: Imrinfected on October 14, 2011, 10:59:36 am ---I could do a lot of what remains in the Misc items, though I vehemently dislike texturing.
--- End quote ---
Please do. Everyone will be very grateful to you. Just remember to keep the low polycount.
Lexx:
In fact, the magazine could be one single block. It's so small in the game, you will never see the details.
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