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3d models development

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Luther Blissett:
Excellent :)

Anything you're particularly interested in focusing on? If not, might be good to try a couple of hair bits, or beards etc as we haven't really tested these yet.

Haraldx:
I'm working on where I left off - making armors/clothings compatible with all body types.

Jotisz:
Started a reworking on the supermutant to solve some issues that would probably made the first one hard for animating and expanding with armors. Graf dropped me a massage which contained the reference picture I'm using for this and just like with all models I posted I try to build it based on Karpov's work for compatibility. Some fault can be seen which I will correct poly count will be a bit higher then on human chars. His pose will be made human like when the missing parts added and I correct some on the shape.

Luther Blissett:
This is looking excellent, Jotisz. Let me know if you want the UV map thing doing like with the previous one.

Haraldx:
Lookin' good so far!  8)

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