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3d models development

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Deicide:

--- Quote from: Surf on August 01, 2011, 02:12:25 am ---It indeed looks good, but it's way too small to be recognizable as "tattoos" in the standard zoom - there it looks as if that particular person just have bruises or didn't wash for quite some time. All details should be optimized so that they look recognizable on the standard 100% zoom.

--- End quote ---

I agree. I think only something like tribal tattoos will be able to be noticed from so far away. But really and truly, they will even look distorted and blurry so tattoos kinda seem... pointless?

Lizard:
I discovered something interesting on the web, what could eventually ease animating the models a lot.
http://www.youtube.com/watch?v=PwsTo4LQoGg&feature=player_embedded

With own motorics, it would be extremely easy to pose and combined with inverse kinematics, it'll be easy to make lots of animations in no time!

Also, the makers of Jurassic Park, the Industry of Light and Magic, used the same technology, called Dinosaur Input Device.
http://www.codersnotes.com/notes/dinosaur-input-device

bikkebakke:

--- Quote from: Lizard on August 02, 2011, 12:22:40 am ---I discovered something interesting on the web, what could eventually ease animating the models a lot.
http://www.youtube.com/watch?v=PwsTo4LQoGg&feature=player_embedded

--- End quote ---
and I'm sure it's really cheap :)

SmartCheetah:

--- Quote from: Jotisz on August 01, 2011, 08:35:44 am ---I think the blured look is only there thanks to the picture format I think in png or some better format the tattoos would be visible though I could be wrong hope not cause they look good.

--- End quote ---

Yep, it's because of .jpg file format. Anyway, it won't look "great" from the distance. You might get an idea how it looks by just looking at male tatooed skin. If I'll make it look better from the distance, it will be pixelated in 200% zoom. So it's not the best solution ;_; Tattoos are optional, so I don't bother too much about 'em. We'll see the outcome in game.

I will probably upload default skin with ready skintones tomorrow. Rest will have to wait as I got pretty much to do in next few days :< Maybe on weekend.

Surf:

--- Quote from: SmartCheetah on August 02, 2011, 01:23:57 am ---If I'll make it look better from the distance, it will be pixelated in 200% zoom.
--- End quote ---

And so does much other stuff in 200% zoom. :) It is not intended to play in this zoom level, so you don't have to optimize it for this.

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