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Devs Please Read!

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DeputyDope:

--- Quote from: Tomowolf on May 20, 2012, 11:13:00 am ---Really, I don't get you, thats just whinning on a game quality, sorray, but you CANNOT change anything there, because devs work on it, not players (well they just raport bugs, make mods etc.).
And making another thread like this won't change anything, but just bring more useless disscusions.
Still its FREE, and its my main argument, there if you just whine on anything in this game, you'll just became "failer" in this diss.

--- End quote ---

when did you see me whine in this game, except VERY annoying server crashes, and some very fucked up game mechanics compared to previous session? hell, i still play this game, but me AND the rest of the whiners are making a point saying that "THIS IS NOT THE DIRECTION THE GAME SHOULD BE HEADING". all i'm trying to say to you and all the "anti-whine" posters is that sometimes you should be the ones shutting up, not the whiners.

you know what else is free? OpenTTD, it's a transport simulator, it gets updated EVERY month with new features and new bug fixes.
you know what else is free? Blender3D. it gets updated regularly and maintains relatively top-notch quality.
Open Arena is another example, and i could go on FOREVER with examples of free stuff that is good.
so your "game is free" argument just fails in this discussion.


and you're WRONG on the "devs are working, players aren't". it's true that devs are doing more work than the players who are only having fun. BUT, most GOOD suggestions that are made by players (not that spore plant merc crap and shuriken star crap), aren't taken into consideration.

and me, and other players feel like this session is a downgrade from previous session.

TKs-KaBoom:
I think (I know) players just want some sort of feedback as to the status of development, just to hear from the devs would squelch some of the negative chatter.   I truly loved this game last session, I still have a thimble full of hope that this isn't the grand fair well huray.  Please let us validate our hopes and dreams for a brighter more magnificent 2238!

Johnnybravo:

--- Quote from: DeputyDope on May 20, 2012, 11:23:40 am ---
you know what else is free? OpenTTD, it's a transport simulator, it gets updated EVERY month with new features and new bug fixes.
you know what else is free? Blender3D. it gets updated regularly and maintains relatively top-notch quality.
Open Arena is another example, and i could go on FOREVER with examples of free stuff that is good.
so your "game is free" argument just fails in this discussion.

--- End quote ---
Those are not just free, they are OPEN, which Fonline is not.

Spotty:

--- Quote from: DeputyDope on May 20, 2012, 11:23:40 am ---...some very fucked up game mechanics compared to previous session?....."THIS IS NOT THE DIRECTION THE GAME SHOULD BE HEADING".....and other players feel like this session is a downgrade from previous session.

--- End quote ---

I agree with dope on these points. The game has seen a steady decline of players over the years. I used to be addicted to the point where I would do 16 hr fonline marathon runs, but now I get bored within 5 min of playing. Everything feels broken.

TC is fked. I remember crying a few sessions back about crappy TC system, but now I'd love to have any of the old TC systems back. Heck, a total removal of the TC system would be an improvment over the current system.

General PvP is fked. Everytime I go levelling or PvE farming, I gotta move my PvP chars along in case I run into somebody. If Im gonna go into unprotected towns I gotta be ready to send all my PvP chars to back up my trader chars or whatever Im doing. Sometimes it feels like the winner in any situation is the person able to summon the most alts, quantity over quality. Alting is promoted.

Blueprint hunting was actually my favorite new thing of this session, loved the skirmishes with SoT and others over the lockers early on. Now its just annoying and tedious.

I gotta say though, I am pleased with the new quests and progression in that area. Still havent done all, but really enjoyed the gunrunners mutiequest, the first 5 times anyways. Kinda boring now. The new perks also feels like a step in the right direction, but doesnt feel like its creating diversity among chars. All the good snipers for example is nearly identical.

The new mining system blows, either I can collect tons of ore in 1 run, or nada. Still have not used any of the advanced workbenches, no need to, plenty of ways to get equipment, which is a good thing.

Gonna end rant, possibly went off topic as well, had to get it out, miss my old fun fonline.

avv:

--- Quote from: Spotty on May 20, 2012, 12:57:35 pm ---Everything feels broken
--- End quote ---

I have to agree here. Basically everything that you can do ingame has the "normal way" to do it and then there's the abuse way which powergamers use. It has gone so far that the abuse ways are linked and go hand in hand. I'll give an example:

- Level enclave thief that steals mfc
- Level silent death hand crippler
- Shoot enclave in the hands in tb, loot guns with thief using dual log
- Level more abuse-alts with gatling lasers and mfc you steal from enclave

It has to do with doing things fast. Normal ways are slow, abuse is fast.
I can't think of any activity or feature where dual log, fastrelogs or one-purpose-only alts didn't pay a role.

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