Other > Suggestions

noob 'locked' start gear

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Johnnybravo:
Just scale quests and encounters.
Like give player some useful weaponry (Desert Eagle/Hunting Rifle, Flamethrower, Laser Pistol) for a quest that might be done repeatedly. (because come on, assembling the weapon is just huge pain in the a** when you actually require weapons to collect resources for it)
With encounters player should just spot less difficult ones as he levels up. For example highwaymen encounter could be replaced with mantis for first 6 levels, then they would be something more dangerous for another 6 levels, before becoming highwaymen after 12.

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