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Author Topic: ARMA2 Dayz Mod(Undead MMO)  (Read 14479 times)

Andr3aZ

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #30 on: June 29, 2012, 12:02:57 am »

Dunno bout you but I never experienced problems with latency or lags when shooting on players. Zed waypoint calculation system, which is server friendly - yes, does much more confusion when fighting.
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Nexxos

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #31 on: June 29, 2012, 06:40:16 am »


This is what happens after two consecutive heli crashes, both found near Stary Sobor.

Still no NVG!
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“And we passed through the cavern of rats.

And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

And we passed through the vale of tears.

And we came, finally, to the ice caverns.
Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #32 on: June 29, 2012, 07:42:29 am »

Some friends looting the town while sniper covers us :D
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Andr3aZ

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #33 on: June 29, 2012, 08:40:45 am »

Haha Simon!

I see Baltha doesn't wan't to enter those buidlings without cover again :D last time we died after leaving one of those to an ambush of one guy with a winchester
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Lexx

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #34 on: June 29, 2012, 10:24:54 am »


This is what happens after two consecutive heli crashes, both found near Stary Sobor.

Still no NVG!

Oh well, I would trade my M4A2 CCO against a silenced Bizon at any time. But the ammo is so damn rare...
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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #35 on: June 29, 2012, 01:14:39 pm »

We found red car and ATV mongoose with venomexus, traveled through coast to loot more good shit. fun fun fun.
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We’ve died a million times but we are not the walking dead

Andr3aZ

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #36 on: June 29, 2012, 06:57:12 pm »

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Nexxos

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #37 on: July 01, 2012, 04:47:53 am »



I was expecting something else (NVG), found this instead. This'll make up for the lack of any decent barracks loot I haven't encountered.
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“And we passed through the cavern of rats.

And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

And we passed through the vale of tears.

And we came, finally, to the ice caverns.

Lexx

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #38 on: July 01, 2012, 11:56:19 am »

You are grinding the game like a motherfucker, ain't you?

Also: 19/29 zombies? What the fuck?
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Nexxos

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #39 on: July 01, 2012, 12:01:54 pm »

You are grinding the game like a motherfucker, ain't you?

Also: 19/29 zombies? What the fuck?

One of the advantages of having an early sleep rhythm, I get to play on low-populated servers on nights, which is much more atmoshperic than daylight.

Not grinding, just enjoying!
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“And we passed through the cavern of rats.

And we passed through the path of streaming flamethrowers.

And we passed through the faction of the blind.

And we passed through the slough of swarm.

And we passed through the vale of tears.

And we came, finally, to the ice caverns.

Andr3aZ

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #40 on: July 01, 2012, 06:06:01 pm »

He's playing a collecting hiker on empty servers ;)
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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #41 on: July 02, 2012, 11:49:57 am »

Just started playing this game, and thinking there was nothing more hardcore than Fonline in terms of online games... Woah hoah hoah...

Check this one out fellas, the thread even has a perfectly detailed guide to installing.

http://facepunch.com/showthread.php?t=1182420
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Lexx

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #42 on: July 02, 2012, 12:01:56 pm »

Merged the threads. Please use the search function the next time.
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Andr3aZ

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #43 on: July 02, 2012, 12:39:56 pm »

First visit to NW Airfield yesterday. Ended in zed-massacre because a friend aggroed one of them and shot it with m14 which is loud as hell. I could see the entire airfield running towards the hangars from the tower :D

And we didn't even find anything interesting. Second barracs was croweded with military-zeds and one of our guys ran right into them, resulting in getting eaten.

If there were any other players they were either watching us, laughing - or scared like shit because of the non stop shooting.
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LostSoul

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Re: ARMA2 Dayz Mod(Undead MMO)
« Reply #44 on: April 15, 2013, 11:17:39 am »

You think you misread that title? Nope, it's absolutely correct.

Check this game out, and let me know when you guys are on.

http://facepunch.com/showthread.php?t=1258759


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