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Energy weapon Vs Big Weapons build

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RavenousRat:

--- Quote from: strelok on March 21, 2010, 06:30:56 pm ---Any suggestions?

--- End quote ---
Delete this build from your mind, and make another. It's sucks.

strelok:

--- Quote from: RavenousRat on March 21, 2010, 06:36:28 pm ---Delete this build from your mind, and make another. It's sucks.

--- End quote ---

Well you're either all about Fast Shot or using drugs I'm guessing.

RavenousRat:

--- Quote from: strelok on March 21, 2010, 06:43:33 pm ---Well you're either all about Fast Shot or using drugs I'm guessing.

--- End quote ---
And about PE, and about EN, and about CH, and about IN, and about AGI. About Finesse, about Bruiser, about Toughness, about Pyromaniac lol, about 2nd Lifegiver, about Dodger, about FA+ScienceRepair combining, and about % of BG.

strelok:
Ok. Well PE I was going to change and decided half way through post. But having a high AC and HP I don't need to be afraid of being up a little closer. The END would give me 25 more hp than anyone that went 6 END and 50+ more than most who go 4 if they dont want toughness.
Now I dont know if you want either a 1 CHA or higher than 3.. but its honestly stupid either way as you wont be able to train lvl 3 profs at 1 cha or do basically any quest. Selling anything would sell for shit. Higher than 3 seems like a waste to me. I dont need mercs and dont want to lead.
INT is a bit overrated, once you get about 130% (??) shit costs a lot of SP. so raise your int 4 or 5 more to get that 200% big guns and lower everything else? Nah.
On AGI people know to go 6 (perks and AP) but i needed 8 because of the -2 AP on bruiser and to be able to train big guns 3 w/o getting addicted. But im deciding to ditch bruiser anyways.
Finesse is 2 perks in 1 and I don't think it will kill the base damage that much.
Toughness is great, everybody agrees. I dont know why you would not want it esp for big guns. Pyromaniac Im not sure about dmg increase but it would be nice if you have an IMP flamer that can do 90+ base damage up close for an off hand weapon. not bad imo. but could be a waste. 2nd life giver would add 24 more hp. Debatable I can see that, but hp means a lot. especially in good armor and damage resist. Dodger you wouldnt get hit as much. Debatable I can see. FA is good enough.

I guess I should have stated that I would want this character to be a crafter/fighter. Be able to help out his faction and be a good force on offense.

Alvarez:
Personally, i had no problems scoring hits as biggunner with 1LK, but a drawback was that my foes got their critical hit rolls extremely high. By the way, how much PE is appropriate for a good biggunner?

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