Other > General Game Discussion

fonline is not user friendly i guess:,(

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maciek83:
right now i think tent creation via command would be enough help at start so noobs dont frustrate
or better yet let the starting location not disappear and act like tent map

MRtrader:
hah lol  :-[ indeed maciek83 had a similar idea. ;D

hmm. well maybe the way i made the start gear lock conditions could be usable.
but like you said, just having a tent would be the better solution (easy i think)

Alpha:
Here is an idea. Have a city where pvp is disabled, bombs are disabled, stealing is disabled. Just one, somewhere in the middle of the map. Make it where the noobs start out at or near. Then let them learn how hard the wasteland is when they leave. This would also allow for secure trading and business to be done. Sorta like a care bear zone. And new players would stay because they would see the more seasoned players in a safe place. Not blowing there heads off or stealing from them ect ect.

Malice Song:

--- Quote from: maciek83 on May 17, 2012, 04:57:07 pm ---or better yet let the starting location not disappear and act like tent map

--- End quote ---

That one actually gets a big +1 from me.
Could be temporal location, thus easily explained in context of lore (just in case anyone cares about that).
Remember that Lorraine character? Fix quest, put her on that map, add a few tutorial NPCs, maybe a basic trader (one with dialog that actually explains why he's not buying some of your stuff) and you'd get a first safe location, an easier way to obtain some basic stuff and a tutorial section that clues new players in on some intricacies of the game.
I think in that context you could also incorporate the free items you mentioned or make them ridiculously easy to get. Because in that situation you'd immediately have another NPC standing right next to the itemgiver, who will clue you in on how to craft a better one. First one may even point you to the other. So you'd get some basic stuff for little to no effort and are offered a bit of information on what to do.

Depending on how hard that is to implement, that would cover pretty much all the angles, wouldn't it?

MRtrader:

--- Quote from: Alpha on May 17, 2012, 05:11:58 pm ---Here is an idea. Have a city where pvp is disabled, bombs are disabled, stealing is disabled. Just one, somewhere in the middle of the map. Make it where the noobs start out at or near. Then let them learn how hard the wasteland is when they leave. This would also allow for secure trading and business to be done. Sorta like a care bear zone. And new players would stay because they would see the more seasoned players in a safe place. Not blowing there heads off or stealing from them ect ect.

--- End quote ---

hmmm at first i was like sounds good..but i think it would just turn into the beg zone. "give me lazers+ ammo please"

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