Other > General Game Discussion

some insight on upcoming changes (balance and more..)

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Attero:
maybe there is dev or gm that knows the upcoming changes and is not realy occupied working on the patch himself that could share info

we already know that Bonus rate of fire perk is gonna get fixed , yey we say but with fast shot working as it is i strongly worry about its synergy (same goes for bonus hth attacks)

any weapon / ammo changes ?

and what about leaks in economy ? traders get some love ? caves fixed?

Are guards gonan count for merc limit?
i.....
..
feel free to ask what bugs you wonder about to get fixed (just no suggestion stuff)

Tyler:
Both fast shot and bonus rate of fire used to work and things were just fine.Its not like its reserved for a select few,anyone can take the perk and I personally am looking forward to having it back.

UbiValkin:
Source: "Mutilator's guide to HTH builds"

--- Quote from: Roachor on February 13, 2010, 08:11:06 pm ---* If hth evade and faster hth attacks ever start working take those, until then its more of a wishlist situation.

--- End quote ---
Will it start working?

Source: Wiki
"NOTE : You can't pay your profession level with herbs, by now. Only with caps. It's a bug."
Will bug be solved?

Attero:

--- Quote from: Tyler on March 07, 2010, 10:04:20 am ---Both fast shot and bonus rate of fire used to work and things were just fine.Its not like its reserved for a select few,anyone can take the perk and I personally am looking forward to having it back.

--- End quote ---
are you quite aware that with it you can have 3 avenger rounds with reload a round ?
another thing are 1 AP melee/unarmed attacks with BHtHA (maybe melee is not good for pvp but its still heck strong in all other times..

UbiValkin:

--- Quote from: Attero on March 07, 2010, 10:07:23 am ---are you quite aware that with it you can have 3 avenger rounds with reload a round ?
another thing are 1 AP melee/unarmed attacks with BHtHA (maybe melee is not good for pvp but its still heck strong in all other times..

--- End quote ---

Just remove Fast Shot effect on unarmed/melee. Only in Fallout 1 it's working this way.

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