Other > Closed suggestions
PA , crafting !
Raengar:
--- Quote from: DrapiChrust on March 07, 2010, 03:03:40 pm ---If PA could be obtainable, it shuld be VERY VERY limited, like in UbiValkin idea.
Or we could make it EXTREMELY hard to get, as some kind of ultimate achievement for those who achieved everything else.
For example it would be craftable by a lvl3 armourer with at least 200 repair. The parts would contain of:
-one special, unbuyable, uncraftable part - i.e enchanced alloys, which would be given by the GMs as a sort of reward for making a special quest, winning a contest or sth like that (that would limit the number of available PAs to whatever number the GMs would find reasonable)
-one extremely expensive, uncartable part (i.e. hydraulic (?) suppor system) to be bought for some insane price (100 000caps? I've always avoided bigger gangs, so I'm not aware what is their idea of an 'insane price')
-two parts that would be obtainable only by killing mobs that wear PA (or APA) - remains of a Powered Armor and damaged PA battery. Thet could be randomly (and rarely) spawned in the corpse of a Brotherhood or Enclave soldier - you should have to destroy a few patrols to get those.
-one part that could be made only by the Doctor profession lvl3 with at least 150doctor- hydraulic biofluid
-one part that could be made only by Bigguner profession lvl3 with at least 140repair and 120 science - PA microengine (made from combining 3 evanger minigun engines, thus requires 3 avenger miniguns to waste ;])
-one part that could be made only by Energy Expert lvl3 with 130 science - internal PA battery - made by repairing damaged PA battery with some parts from 2 Plasma rifles (so you have to have a 2-3 plasma rifles to waste on that) and fueling that with micro fussion cells
-one part that could be made only by an armourer lvl 3 with 190 repair - exoskeleton made from certain parts from 3 brotherhood CAs
----
Heh, I would implement some requirements for parts craftable only by SG and demolition lvl3 experts, but couldn't think of any ;]
I hope you understand my idea of crafting Power Armor. It should be a kind of an Ultimate Achievement, more a matter of prestige than of actual practical advantantage it could give. This will be sth like: If a gang maneged to craft a PA, then they actually achieved EVERYTHING that this game has to offer. I would be like:
<A guy from gang X wearing PA enters NCR with an escort of 5 fellow gangmembers in CA armed to the teeth>
reaction:
'OMG WTF, O RLY, JESUS CHRIST, THEY ACTUALLY MADE A GODDAMN POWER ARMOR?!?!?!?!?!?!?'
;]
--- End quote ---
I have never played WOW; how come I can distinguish its smell so easily?
gordulan:
and as we all know, people who have been playing this game for lond enough have about 5-10 alts, all for the different proffesions necessary for the ridiculous crafting orders, therefor we in fact would have a 100% chance of seeing one gang dominating the entire wastelandwith their power armours, since of course the PAs will only be used once the gang has accumulated enough of them to stage a full scale invasion of an area.
DrapiChrust:
--- Quote from: Raengar on March 07, 2010, 03:51:35 pm ---I have never played WOW; how come I can distinguish its smell so easily?
--- End quote ---
I have never played WoW too, but it must be a horrible game since some people call 'WoW' everything they don't like in fonline
--- Quote from: gordulan on March 07, 2010, 03:59:29 pm ---we in fact would have a 100% chance of seeing one gang dominating the entire wastelandwith their power armours, since of course the PAs will only be used once the gang has accumulated enough of them to stage a full scale invasion of an area.
--- End quote ---
--- Quote from: me ----one special, unbuyable, uncraftable part - i.e enchanced alloys, which would be given by the GMs as a sort of reward for making a special quest, winning a contest or sth like that (that would limit the number of available PAs to whatever number the GMs would find reasonable)
--- End quote ---
That means if GMs find it reasonable to allow one PA in the game, there will be only one PA in the game as there is no other option to get this one-use crutial part. I also don't like the idea of PArmored gangs roaming the wasteland, that's why I added this part. Also, I don't really think that there SHOULD be a PA in the game, only if there would be one, it could be obtainable the way Ubi proposed, or craftable like I proposed.
just chill people
Attero:
take into account that adding PA is more then just making it hard to get.
If its only by some kind of event and there wont be more then 3 PA in game at time then we can margin it as non existing.
However adding way to get them - no matter how hard would it be but in nonlimited way of how many can be gotten on server then that means we need to calculate whole balance around another type of armor.
Alvarez:
I fully agree with Ubivalkin.
PA should be worn by Brotherhood's paladins, basta.
Even if i know that PA won't be introduced by devs ever, i'd throw my 2 cents in.
To get a PA, you should be a brotherhood paladin.
And you have to rank up to paladin in BoS by making raids on mutants, Enclave or raiders.
Brotherhood will be led by a roleplaying GM and you membership will depend on your reputation.
If you breaks the codex, you'll be thrown the fck out.
Also, remember those dead paladins in Glow? You couldn't take off their armour, because it was (probably) deadbolted on them.
Figure the rest out. Also, respawn at BoS infirmary/prisoner cell.
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