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FO Autochecker final (doesnt work for TLA for now)

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kyborekcz:
FO Server AutoChecker 3 (final)

This program is obsolete, for better comfort use Tiny status tool. (or Even tinier tool)


Hello, we all know that server is down very frequently, if you dont like repetitive tries to connect, you can use this tool.

This tool allows you to check server status automatically at a desired interval. There are also some options that determines what should happen when the server becomes online.
They are (they happen at this order):
1)Flash in taskbar (applies until tool get the focus)
2)End autochecking
3)Alert with message
4)Focus on game (if its running)
5)Run the game (If its at other place than default, you have to choose the location)
6)Close the tool
7)Apply to "Check once" (makes all above except 1) and 2) work for "check once" button)
The tool will continue trying until you stop it or close it or server becomes online and 2) is checked.
You can also check server status instantly and once with "check once" button.

Version 3 (final)
http://www.datafilehost.com/download-eb1c2f96.html
There is packed example shortcut that shows you possible arguments(for example when you use tla and rus mod, rus have to be before tla)

Added number of online players and for 2238 uptime of server. Now server status should be 100% accurate and so this is final version, maybe i will be able to make widget-like version.

New version supports checking of server "the life after" and you can even switch to russian language! (when checking both TLA or 2238)
Thanks to Chuvachello for great translation to russian, also thank to kind people in #russf IRC channel.
If you want to switch it for TLA or russian version or czech version add commandline arguments tla, rus or cz (or combined), notice tla and rus is not same as -tla and -rus.
Easiest way for adding arguments is to make shortcut and write arguments into property "target" just at end (path must be ""ed)
Fell free to pass link to this tool to your friends because it is now all-round tool for both FOnline games

possible arguments: cz, rus, tla



Feel free to post some feedback, or suggestions. (or tell me if it happens to be just another copy of some program)

APOFISKO:
nice :)

kyborekcz:
I will try to update it a bit and make it lag-free, wont be so easy though because its hard from program to check status when server is off...

Ghosthack:

--- Quote from: kyborekcz on March 06, 2010, 08:32:23 pm ---I will try to update it a bit and make it lag-free, wont be so easy though because its hard from program to check status when server is off...

--- End quote ---

Just try open a socket connection to IP:Port of server, with a timeout of let's say 10 seconds, if server not respond, it's offline. No need to do anything else. It's not hard in any language actually. Tip: don't do it in the GUI thread, spawn seperate thread.

kyborekcz:
Oh yes you are right, threading is simple solution so now it uses another thread to check connectivity.
Also i added timeout which is 5 seconds. I noticed that when server is online, my app find it out much much faster than original client. thats why timeout can be "only" 5 secs.

Added some new features, tell me what you think now (f.e. is the opacity is worth the spot?)

And i am happy you enjoy it

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