Other > Suggestions

Town raids

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Lordus:
Town raids is name for pvp action similar to Town control, BUT it is not replacement, but supplement only.

 Mechanism: Beacon, faction related, time windows.

 Output: Recruits  =  If succeeded, faction would be allowed to create new char with boosted basic SPECIAL or skills or perk or other stat. Boost would be related to origin of recruit. I.e. mining cities boost strenght (+1 ST), Klamath SG and Outdoorsman skill (+50 from beginning), The Den gives longer effect of drugs, Modoc gives + 20 HP. Or you can propose something else, if you like this idea., Gecko nothing because of ghouls cannot be recrutable  :'(

 The catch is, that +1 ST in Redding = +1 AG in (or other special point) in other cities, because you just save one special point. So the output should not be only special point.

JovankaB:
I like idea of town raids but I don't think game needs to make TC PvP gangs even more powerful compared to anyone else. They are strong enough because of numbers IMHO, don't fill them with characters that others would not be able to compete with.

And if it's gang alt it probably would be shared character which is stupid in the first place, character is not an item to share it IMO ;)

Lordus:
I intentionaly suggested minor bonuses to avoid "must have effect" and overpowered builds. In fact what i would like to see is player competition between players (factions) for the prizes of de facto minor perks.


 Something like, "Hey, teamates, i want to create new sniper character, can you help me to get recruit?".
 Answer: "Goofy Lordus, please."
 The fact that competition itself is reduced on player killing is sad. It would be nice, if thiefs, lockpickers, ... could compete too somehow.

Sarakin:
Permanent additions to PC is not a minor bonus, every powerbuilder will try to get them. If he cant, he gonna whine on forum.

Michaelh139:
http://fodev.net/forum/index.php/topic,8385.msg74049.html

I don't think this will happen.

It just seems like too much hassle, the whole thing.

p.s.  You didn't explain exactly what the raiding gang would have to do.  They are raiding after-all, kill, loot etc.

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