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John Porno:
I strongly agree with everything serious clown said. This server does have 2 different kinds of players. That the devs only acknowledge one of these remainds a mystery though. anyway, as a matter of fact, almost every change regarding the pvp system does not affect the pve players in any f***ing way so why do we even have to discuss this any further?

serious clown:

--- Quote from: John Porno on April 18, 2012, 02:21:29 am ---I strongly agree with everything serious clown said. This server does have 2 different kinds of players. That the devs only acknowledge one of these remainds a mystery though. anyway, as a matter of fact, almost every change regarding the pvp system does not affect the pve players in any f***ing way so why do we even have to discuss this any further?

--- End quote ---

Well if a pvp faction caputures a town and doesn't shoot everybody on sight and let people chat and hang out in towns it does affect them. I think unguarded towns guarded by a faction who wants to make it a fun place to hang out affects this greatly. PvE players can do quests safely, the guy who wants to roleplay as a hobo with a shot gun can come in write funny roleplay chat. And the faction holding the town can kill all the trolls who want to go in spray people for lols. It was just better last session for pvp and pve players in reguards to making roleplay projects. And sure if the big uber pvp faction comes in kills all militia takes the town shoots all the roleplays on sight at least there was a chance to get it back easily and rebuild the project in less than an hour as opposed to a week of toilet camping and 1 influence point troll wars.

Cheesey Dean:

--- Quote from: serious clown on April 18, 2012, 02:11:22 am ---Always the same old arguements.

Roleplaying wild west hobos with blue suit and shotguns is fine but the entire game doesn't need to be revovled around that. If you want to fight with low tier gear gimp your character for roleplay purposes there isn't anything limiting that. But there is 2 games and 2 types of players, there are those who enjoy doing quests who like to like to do pve and become super rich makes lots of caps, craft etc. Then there is the pvp community which doesn't really roleplay and more so like discussing power builds and testing out their pvp theories at hinkly and in a pvp fight. Also many pvp see leveling crafting and farming as an obstacle of what they really want to do, fight agiasnt other players with power builds.

Fix town control where there is rotating factions and the town and militia isn't taken in 1 minute or less when 2 factions have 500 influence then there can be more roleplay in towns with factions who like to guard towns for these purposes. It would be a more lively game if people didn't have to afk camp for a week to take a town from another faction, which is why the old TC system was better it allowed for factions to rotate and take the towns easily if they were lost. Sure the militia was annoying in pvp purposes but it allowed for factions who liked to make roleplay towns to keep them easily for a good day or so, and then if they lost it it was easily taken back. Now its just some stupid 1 influence point troll game if anybody competes for a town once they have max influence. That is the issue, its not an issue of the entire game should be roleplaying as hobos with a shotgun.

--- End quote ---
I wouldn't say there's only two types of players. I love to PVP, and if I run across someone I don't know who isn't a newbie or ally, I will almost always fight them. But I've recently been making forays into trading, and it's fun to make alot of caps and get good deals and save for stuff.

Crafting and farming are not obstacles, they're tools to help get farther in the game.

serious clown:
Well everybody is differnt but there are some who just like to play this for pvp and don't like leveling or crafting.

JovankaB:

--- Quote from: serious clown on April 18, 2012, 06:38:08 am ---Well everybody is differnt but there are some who just like to play this for pvp and don't like leveling or crafting.
--- End quote ---

This game always had leveling and crafting. Maybe they should try http://fodev.net/forum/index.php/topic,19287.0.html

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