fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 05:47:10 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3]

Author Topic: anyone know?????  (Read 4030 times)

Re: anyone know?????
« Reply #30 on: April 18, 2012, 07:14:55 pm »

Johnny has a point.
Lordus, why won't you try to create something the 2238 community can admire? Something that has to do with your suggestions? I'm sure, ready solutions, like maps or scripts will have better feedback in the developer team.

Edit: i see your point in last post. So you decided to just criticise. And all the forums need is your opinion, isn't it?
« Last Edit: April 18, 2012, 07:18:28 pm by Lizard »
Logged
Wasteland is a tricky business.

Johnny Nuclear

  • Rotator
  • hrmm
  • Offline
Re: anyone know?????
« Reply #31 on: April 18, 2012, 07:27:18 pm »

cave with 2 tents outside and different interior was just few hours work i spent hundreds of hours working on other bigger stuff.
Logged
Rockwell gold card owner.

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: anyone know?????
« Reply #32 on: April 18, 2012, 07:39:18 pm »

Johnny has a point.
Lordus, why won't you try to create something the 2238 community can admire? Something that has to do with your suggestions? I'm sure, ready solutions, like maps or scripts will have better feedback in the developer team.

Edit: i see your point in last post. So you decided to just criticise. And all the forums need is your opinion, isn't it?

 Lizard, few sessions before, i made few ingame content project, radio, church.. so in general a more than most of every other player here. Of course, you can admit that it was sh.t, temporary,..., but i did something.

 But whole absurdity of this topic is fact, that it turned me into the devil, because i dont contribute, but real contibutors, proven, do shitty work without any idea how to hold or bring players back. They "only" create nice maps with potential to be abandoned or only once visited in the game. The easiest thing they can do is to open fonline.ru and using google translate to look at their work, that is a miles ahead, because they put in every new map some gameplay element. Or try TLA or Requiem for a while. But i am the devil who dont contribute and ruin this topic, only because i pointed on that problem.

 And i think that i am not only one, who post his opinion to some ideas and post. Maybe i will disappoint you, but i dont "contribute" to every post or every topic. I dont have even most posts on here :) But if there is any place, where the ratio of work/game content is in favour to content, i point it.

Logged
So long and THANKS for all the fish!
Re: anyone know?????
« Reply #33 on: April 18, 2012, 08:07:21 pm »

Look at all the temporary "sh.t" i made and what is appreciated. It's appreciated by a lot of users, for which i'm thankful. I also haven't stated that you did nothing - you're quite a time around at 2238. Don't also start to crying in my shoulder - and you're right, fonline.ru are more grateful for the content, that's why they're...well, not miles ahead, but what the playerbase do there is indeed very impressive.

But tell me, why are Russians are "miles ahead"? Could you explain the cause, as in your opinion?
« Last Edit: April 18, 2012, 08:08:55 pm by Lizard »
Logged
Wasteland is a tricky business.
Re: anyone know?????
« Reply #34 on: April 18, 2012, 09:07:51 pm »

because russians are fanatic fallout fans i think look what mods they are have done or which tehy are doin now , they are just fanatic not more not less ^^ for them fallout is like Vodka ;D
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: anyone know?????
« Reply #35 on: April 18, 2012, 10:37:40 pm »

I don't understand why Lordus is being bashed.

I think people are just getting uppity about criticism.

You make shit, expect it to be criticized, it comes with anything you do or make.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

DeputyDope

  • ǝdopʎʇndǝp
  • Offline
Re: anyone know?????
« Reply #36 on: April 18, 2012, 10:42:59 pm »

I don't understand why Lordus is being bashed.

because his "suggestions" are shit?

I think people are just getting uppity about criticism.

there's a difference between CRITICISM and CONSTRUCTIVE CRITICISM.

You make shit, expect it to be criticized, it comes with anything you do or make.

what's "shit" about a new base type? please enlighten me!
Logged

Michaelh139

  • Goin for 900,000...
  • Offline
Re: anyone know?????
« Reply #37 on: April 18, 2012, 10:56:05 pm »

If only I could make the same report every year of high school but just add a little bit more words to it and still get it accepted with a 100%.
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: anyone know?????
« Reply #38 on: April 19, 2012, 01:32:21 am »

Look at all the temporary "sh.t" i made and what is appreciated. It's appreciated by a lot of users, for which i'm thankful. I also haven't stated that you did nothing - you're quite a time around at 2238. Don't also start to crying in my shoulder - and you're right, fonline.ru are more grateful for the content, that's why they're...well, not miles ahead, but what the playerbase do there is indeed very impressive.

But tell me, why are Russians are "miles ahead"? Could you explain the cause, as in your opinion?

 As any other postcommunism country, they have less money. So simply, they cannot afford better hardware to play best games. But this is not main reason, why they love Fallout. It is because former Soviet union was party of bilateral world, where both sides threaten another by atomic arsenal. Also after collapse of their industry (after fall of soviet regime), they have a lot of wasted industrials areals that looks like they survived apocalypse. This makes them fallout fanatics. But to make good fonline and its content, they need skill too. I think that they are used to do a lot of services, works themselfs, because quality services and goods were in short supply during Soviet era.

 But why are their projects miles ahead? Because they follow basic idea. Create content that generates content. Most of their maps or news are designed to support players interaction. I.e. they create map player faction, that is located under Klamath. So they dont need to spend a dozen of hours to create and balance "guarded town system". Players guard that place themselves, because they are located in that place. You can attack enemy bases, but also you can defend them (turrets, sandbags, mines). Only reason why i dont play their server more often is becaues of community. Not because they are bad. Their anti PK factions are much more consistent then in 2238. But because relationship made on 2238 and of course, language barrier.

 
because his "suggestions" are shit?
http://fodev.net/forum/index.php/topic,23350.0.html

Goobi, please. Dont forget to vote NO!

[/quote]
Logged
So long and THANKS for all the fish!
Re: anyone know?????
« Reply #39 on: April 20, 2012, 01:43:49 am »

The only problem I have with the new cave base with tents (You know the topic of the actual first post of this thread?!!?)  is that they took away the 3 lockers inside side by side.  I love the added sleeping area, and the stuff outside.  But really think for usability it isn't as good as the original cave.  As far as the 2 page whine fest between people, well it's just a lot of crying. 

The only thing that I feel should be increased in bases is a similar idea as to what someone posted earlier in this thread, though it was far from their own idea, and that is bases having automated systems, and the use of resources.  Mostly I would love to see places like the cave and Bunker have better lighting, mechanical doors (bunker) maybe turrets if you can afford to build them, requiring having the power generators working at 100%, meaning you might need parts, repair, and maybe some power cells.  This could be a way that allows for bases to have more advanced crafting features, if you have the base up to spec you can have the better crafting tables.  If it falls to disrepair than you can't use them.  I think it would not only bring back some of the crafting features lost in this session with the addition of the new workbenches, but it would give people more to work for in their bases, and maybe add some use for more teamwork.  Worst case people just do what they already do and make a million alts to do all the jobs.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13

falloutdude

  • just some canadian guy
  • Offline
Re: anyone know?????
« Reply #40 on: April 20, 2012, 02:21:47 am »

i like how it looks. think it will pay one it looks nice.
can get in jt yes?
« Last Edit: April 20, 2012, 02:29:25 am by falloutdude »
Logged
Roaming the waste again.

DeputyDope

  • ǝdopʎʇndǝp
  • Offline
Re: anyone know?????
« Reply #41 on: April 20, 2012, 08:12:06 am »

The only problem I have with the new cave base with tents (You know the topic of the actual first post of this thread?!!?)  is that they took away the 3 lockers inside side by side.  I love the added sleeping area, and the stuff outside.  But really think for usability it isn't as good as the original cave.  As far as the 2 page whine fest between people, well it's just a lot of crying. 




there's 5 lockers inside and 5 more containers on the outside. if you count the bookcase and the part above the workbench there's a total of 7 containers inside, which brings the total to about 12 containers.
« Last Edit: April 20, 2012, 08:15:19 am by DeputyDope »
Logged
Re: anyone know?????
« Reply #42 on: April 22, 2012, 01:49:44 am »

Wow I totally failed a perception check there.  You are absolutely right, so then I just say I wish they would bring in the other stuff of having generators and better advances in base services.
Logged
City Encounters:  269
Footlockers:  60
Blueprints:  8
Car Wrecks:  3
Fuel CC:  0
Special Encounters:  0
Data collection start: 1-24-13
Pages: 1 2 [3]
 

Page created in 0.106 seconds with 22 queries.