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Play WikiBoy BugTracker Developer's blog
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Author Topic: Silent Death.  (Read 2902 times)

Re: Silent Death.
« Reply #15 on: April 21, 2012, 11:43:33 am »

He basically rewrites the whole sneak because of one perk. Cool story bro.


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Re: Silent Death.
« Reply #16 on: April 22, 2012, 05:20:07 am »

I didn't want to dig whole topic agin, but why won't we do two separate perks, one called Hitman (for sg/ew/throwing w/o nades), which would need sneak, and perk assassin, which would give crit for hth/melee when he's at enemys back.
I think this may be the way. most of the old perks where divided in close combat(CC) and ranged ones (giving better bonus to CC). This can be good to balance SD, because now its usseless for CC chars.
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"Is it possible for man to conquer his own Karma!? Unless we can find a way to defeat the cycles of time, there is no future for mankind!"
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