I don't really like the requirements. You need both unarmed and melee which is waste. Most people stick to a single combat skill and focus on it. Forcing somoene to level 2 skills is just waste.
Sure, other professions need more than 1 skill. But those skill have a good use.
For example:
Repair = Repairing your gear, no one doesn't like not being able to fix his items.
Science = Dissembling, another usseful feature anyone likes to have.
Outdoorsman = Faster traveling and less pesky encounters. Need to say more?
While having 2 combat skills is completely unneeded.
How to solve this? either make it melee OR unarmed skill
Or split it it into 2 professions.
Another requirement bothers me: The strenght requirement.
If you want to use melee, why would you need 9 strenght?
It's not going to help in combat.
My Melee character has 4 strenght, and is somoene you don't want to meet in close quarters. (rippers ftw)
Your suggestion really needs improvements.