Other > Closed suggestions
Turn base Fight and a time matter
Aricvomit:
*sigh* im trying to explain to you that its not a bug because thats how its intended to work, a bug is something that is malfunctioning and not something that just doesent work the way you want it too so you think its broken.
Cpt.Rookie:
I really don't think that it is intended that NPCs will do one step per four (?) seconds in random direction when combat mode is open and they cannot see you. Happend yesterday with molerats. They seemed like retarded (or "heavy thinking" - which is, in fact, possible).
Roachor:
--- Quote from: Aricvomit on January 02, 2010, 04:23:55 am ---*sigh* im trying to explain to you that its not a bug because thats how its intended to work, a bug is something that is malfunctioning and not something that just doesent work the way you want it too so you think its broken.
--- End quote ---
It is a bug, there was no intention of making combat take 5 minutes per turn.
Aricvomit:
how do you know? are you a dev? i wouldnt question something thats worked the same way the span of the game.
Roachor:
--- Quote from: Aricvomit on January 02, 2010, 11:12:20 pm ---how do you know? are you a dev? i wouldnt question something thats worked the same way the span of the game.
--- End quote ---
No you're right, who wouldn't want the player to get into a fight that can last upwards of an hour for no reason. That's clearly a feature.
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