Other > Closed suggestions

.223/7.62 ammo suggestion

(1/4) > >>

Arad:
Crafting of some types of ammo are made more difficult than others (via "unsafe places"), perhaps, to make it more rare and valueble. However, if you compare all types of ammo and weapons that use them you will see that 7.62 are not on the top. Ridiculous, .223 caliber far more powerfull in fallout universe, as well as some of the best weapons (sniper rifle, .223 pistol, light support weapon) use it as ammo.
I suggest to make .223 ammo craft available only in sierra army deport/raiders base, remove special requiments for 7.62 ammo that it can be craft on a regular workbench.
I dont want to say that .223-weapons imbalased or something like that, i just think that more powerfull weapons must be more difficult to maintance. For an example - minigans, they consume realy huge amounts of ammo, so there no need to nerf them in such way. .223 weapons is less expencive, so making .223 ammo a little more hard for crafting, will not affect game to much. While 7.62 weapons will become a "newbie choose", for those who don't want to risk in sierra, or don't know how to join the raiders :) .

Caliber    .223

AC modifier    -20
DR modifier    -20
Damage adj    1/1
Weight    18 grams
Base price    18 caps

.223 weapons:

.223 Pistol
Damage    20 - 30
Single    AP: 5, Range: 30.

Hunting Rifle
Damage    8 - 20
Single    AP: 5, Range: 40.

Scoped Hunting Rifle
Damage    8 - 20
Single    AP: 5, Range: 40.

Sniper Rifle
Damage    14 - 34
Single    AP: 6, Range: 50.

Light Support Weapon
Damage    20 - 30
Burst    AP: 7, Range: 40, Rounds: 10.
 
Caliber    7.62mm

AC modifier    -5
DR modifier    -10
Damage adj    1/1
Weight    22 grams
Base price    16 caps

7.62 weapons:

FN FAL
Damage    9 - 18
Single    AP: 5, Range: 35.
Burst    AP: 6, Range: 30, Rounds: 10

FN FAL HPFA
Damage    11 - 22
Single    AP: 5, Range: 35.
Burst    AP: 6, Range: 30, Rounds: 10

M60
Damage    18 - 26
Burst    AP: 7, Range: 35, Rounds: 10

Badger:
Makes a lot of sense.

Solar:
I'd much rather bump 7.62's power. 223 is kind of a core for the SG user really.

Lil Jesus:
Solar- well... umm, not gonna argue but i heard that people whine about people always having BG/EG chars cuz SG's only good weapon is Sniper Rifle.

Ugly:
The only downside is hard ammo crafting for hunting rifle

Navigation

[0] Message Index

[#] Next page

Go to full version