15.08.2009 - 23.06.2013
"Wasteland is harsh"
December 23, 2024, 05:41:13 am
Welcome,
Guest
Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Simple encountering system
Pages: [
1
]
Author
Topic: Simple encountering system (Read 1030 times)
avv
Simple encountering system
«
on:
January 15, 2012, 02:11:34 pm »
There are people who don't want encounters and those who do. Because encounter rate is same for all, the encounter distribution doesn't meet with player's wishes. Here's how it could work:
If you don't want encounters you move long straight lines on worldmap. This could reduce the rate of encounters alot.
If you do want them, you make alot of turns and twists in a short period of time and inside the same square. It could have the effect of trippling the chance to find encounters.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.
mrbrain30
Re: Simple encountering system
«
Reply #1 on:
March 18, 2012, 02:05:21 pm »
This is a good idea.
Logged
Pages: [
1
]
fodev.net
|
Other
|
Archives
|
FOnline:2238 Forum
|
Suggestions
|
Simple encountering system