Other > Suggestions

NPCs

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blahblah:
NPCs actually do run away to the grid if they get hit in the face with a big critical.

falloutdude:
yea i find it stuiped that npcs attack guys with avengers with fist fucking retards also in enounter they run from molerats but nope i hit one of them by accident and there like guy with avenger attack him molerat no longer scarey..... just crazy

Cailleach:
The only npcs I have seen run are the Jackel/Raider spear ladies who yell about how you're too tough then run away and this is before you even shoot at them.  They are armed and they run and yet little Billy stays to try and beat you up?  What's not logical about that?

Lizard:
Maybe because you killed his mom? I knock them kids out to their negatives and leave them a apple.

How about such suggestion: NPCs react to deaths of their companions: if you kill a Holy Person, someone in his party yells "They killed Kenny! They bastards!" and so on. Will be probably give some emotional touch.
Raiders could yell : "A bluesuit! Go get him!" or "Chill man, we don't want any trouble". I mean, Merchant party members also tell you to put your weapon down, so they can react to a weapon in the slot.

What i also can't understand that if you kill a slaver, his slaves keeps on attacking you as if they had a severe case of Stockholm Syndrome.

avv:
I recognize this problem aswell. Every time a burster shoots in unsafe town and hits some npcs, there are some who will charge him right away. In Reno we got some dudes who come to burst you with smgs randomly. Come on, get rid of this. Npcs must step out of the way when players want to solve their bussiness with each other.

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