Considering the effort put into making a character that can take on these encounters and find these lockers. (meaning can't just be an int mule without help, and can't be a full combat mule unless you level to cap just to get the 300% lp and at least 125% traps or FA) That is a ton of effort to MAYBE get a bp, and meanwhile you can't actually play the game, you can't level your 'main' cause you're too busy using yet another alt to get job done. I've played a TON of rpgs, and mmorpgs, and I've grinded my ass off for things, but Never to this extent for such little pay out. Several hours for nothing, least in the other game you'd have gotten some useless item you could sell for something, or a BP you've already picked up that you could sell. I've gotten 0, ZERO, notta, Bp's in my searches, now we're only talking 6 hours a day for 2 days, (I just couldn't do it anymore) And the one locker that with 300% LP, and lockpicks that wouldn't open after 9 tries, probably had one, but I was soo frustrated at seeing "You fail to pick the lock." "Needs Key." I had to move on.
I really do NOT think they should be a dime a dozen, but considering all the OTHER limiters on crafting now, it shouldn't be such an ordeal just to get the bp to f'n look at. I know where the Dev's were trying to go with this system but it's just way outta hand, alt, alt, alt shouldn't be an answer, and that much effort just to get an item that might help you make another item, if you can safely get to the place to craft it, let alone get back to your own f'n base to give the bp to someone who can use it, since you're on yet another alt. Wasteland is Harsh, but it's a damn game for the sake of all that is holy. Imagine getting that CA bp, and like the kid with the Golden Ticket running home, (Red Lightning Bolt) You encounter (Red Name) "You were critically hit in the eyes for 87 points, You were critically hit in the eyes for 73 points" Replication in 58 seconds... And your only reward for all that effort, is to YAY do..it..all..over..again!