Other > Survival Guides / Game Help

useless

<< < (5/5)

krteczek:
I think it would be better to replace the trait "Bloody Mess" trait "Good Nature".
Lose 10 points in small guns, but I get 15 points in the FA and 15 points in the doctor ... ;)

gordulan:
well, good natured is the only trait that actually acts more like a perk, because with your 200% and up with your chosed weapons class you're not gonna want to pick up and use any other weapons than your selected special weapon class, and this is what the trait does:

Weapons skills: -10%

Total losses: 60% worth of skill points distributed in your weapons expertise, 6 weapon types, fair, ain't it not?

FA, DOC, Barter, Speech: +15%

Total gains: 45% worth of skillpoints in your trading and healing skills

Conclusion: the only drawbacks are that you lose 15 skillpoints on speech since it isn't implemented yet, and you get a -10% nerf on your chosen weapons skill.

However for a trait, the bonus FA and DOC really help out a lot.

krteczek:
I think that here we are dealing with the nature of combat for which they are only important smoll guns, First Aid and Doctor.

So losing 10 points in smoll guns and get a total of 30 points in the Fa and Dr.

Sorry for my bad english

Navigation

[0] Message Index

[*] Previous page

Go to full version