blahblah is right. For time invested into this feature, it wouldnt have big impact on the gameplay. But the idea is good.
The idea is tested and works perfectly in WoT. But you are wrong. Impact on the gameplay is not the priority. Priority is to motivate players to play every day at least few minutes, because sometimes they can stay longer, interact with other players, decide to create faction...
The reasonable amount of XP or other reward could be tested.. Fonline is still Beta. The idea of XP multiply could be replaced by one quest (So no need to replace whole XP mechanics.), similar to find and bring kind of stuff.. => find and kill certain type of critter and you will get additional reward (XP, caps,..). Repetable every day at certain fixed hour => concentration effect of players in one place at certain time ("Hey buddy, i saw you yesterday. Do you want to level up with me?" "Of course"...).
I answered. Go kill a centaur. It is possible now. It doesn't take developer time, and is available more than 1 time per day.
Developers spends time for a whole spectrum of ingame features.. many of them were unsuccesfull (parle
), some are perfect, others are still unbalanced. But it is hard to say before that that their effort will not have any positive effect. No evidence, no possible statement of this kind.
Also i think that ocasional players without economical, population and know how factors are unable to kill centaurs if they want. Also i modified my suggestion to not limit it on centaurs only.
FOnline is always dead or dying. The only problem with this statement is that there are 200-300 players every weekend. I remember times where 150 online players was a lot. And then people were saying the server will be dead soon as well.
It looks like that after server Exodus, the player Exodus occured. We can discuss about reasons (dual log banning, new IP, or simply server does not offer anything new, news are simply exhausted), but more reasonable will be discusion about countermeasures. Its little of topic, but i am disapointed of GMs works, because they did not prepare and plan any masive Event.
I remember events kind like Kill enclave etc. 2 months after wipe most of players has hight level builds able to challenge critters in this kind of event, but it looks like that GMs motto of this era is "I am here to solve the dual log crime! You are all under my arrest!"