Do any nerfs you want except leave SD for melee weapons as it is
Plasma nader with 2xHeaveHo can throw a nade for 200dmg from ~20 hexes range, which is quite powerful.
But of course it can be easly countered by snipers with 12 PE and sneaker scouts running around, a good team should have both of them.
Compare melee sneaks though... They have low PE, they can't see other sneakers. Giving them perception would sacrifice too much.
They have to approach a target within 1 hex range.
And the annoying knockback effect... And shitty damage(even for Super Cattle Prod).
Not saying they are totally useless, if I manage to catch someone out of position, at some distance from his teammates, with no militia(FUCK MILITIA) swarm he's often dead.
But they definetly need a buff IMO.